Difference between revisions of "Second Sphere Ship Construction Rules"
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[[Ship Construction Test Builds]]<br> | [[Ship Construction Test Builds]]<br> | ||
− | == | + | ==Ship Hulls== |
− | + | ===Main Combatants=== | |
− | + | ====Patcom==== | |
− | : | + | :Hull coefficient: 1 |
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:Engineering Coefficient: 1 | :Engineering Coefficient: 1 | ||
− | : | + | :Weapon Coefficient: 1 |
− | + | :Craft Bay Size: 2 | |
− | + | :PIP cost: | |
− | : | + | :CIP cost: |
− | + | :Expansion PIP cost: | |
− | + | :Expansion CIP cost: | |
− | : | ||
− | + | ====Escort==== | |
− | + | :Hull coefficient: 2 | |
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− | : | ||
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:Engineering Coefficient: 2 | :Engineering Coefficient: 2 | ||
− | : | + | :Weapon Coefficient: 2 |
+ | :Craft Bay Size: 4 | ||
+ | :PIP cost: | ||
+ | :CIP cost: | ||
+ | :Expansion PIP cost: | ||
+ | :Expansion CIP cost: | ||
− | + | ====Cruiser==== | |
− | : | + | :Hull coefficient: 4 |
+ | :Engineering Coefficient: 4 | ||
+ | :Weapon Coefficient: 4 | ||
+ | :Craft Bay Size: 8 | ||
+ | :PIP cost: | ||
+ | :CIP cost: | ||
+ | :Expansion PIP cost: | ||
+ | :Expansion CIP cost: | ||
− | + | ====Battleship==== | |
− | : | + | :Hull coefficient: 8 |
+ | :Engineering Coefficient: 10 | ||
+ | :Weapon Coefficient: 8 | ||
+ | :Craft Bay Size: 16 | ||
+ | :PIP cost: | ||
+ | :CIP cost: | ||
+ | :Expansion PIP cost: | ||
+ | :Expansion CIP cost: | ||
− | + | ===Carriers=== | |
− | + | ====Light Carrier==== | |
− | + | :Hull coefficient: 5 | |
− | : | ||
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:Engineering Coefficient: 4 | :Engineering Coefficient: 4 | ||
− | : | + | :Weapon Coefficient: 2 |
− | + | :Craft Bay Size: 10 | |
− | + | :PIP cost: | |
− | : | + | :CIP cost: |
− | + | :Expansion PIP cost: | |
− | + | :Expansion CIP cost: | |
− | : | + | :Starts with 40 Craft Space |
− | |||
− | + | ====Fleet Carrier==== | |
− | : | + | :Hull coefficient: 10 |
− | |||
− | |||
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:Engineering Coefficient: 10 | :Engineering Coefficient: 10 | ||
− | : | + | :Weapon Coefficient: 4 |
+ | :Craft Bay Size: 20 | ||
+ | :PIP cost: | ||
+ | :CIP cost: | ||
+ | :Expansion PIP cost: | ||
+ | :Expansion CIP cost: | ||
+ | :Starts with 100 Craft Space | ||
− | + | ===Aviation Combatants=== | |
− | :+ | + | ====Aviation Escort==== |
+ | :Hull coefficient: 2 | ||
+ | :Engineering Coefficient: 2 | ||
+ | :Weapon Coefficient: 2 | ||
+ | :Craft Bay Size: 4 | ||
+ | :PIP cost: | ||
+ | :CIP cost: | ||
+ | :Expansion PIP cost: | ||
+ | :Expansion CIP cost: | ||
+ | :Each expansion also adds +4 automatic craft space. | ||
− | + | ====Aviation Cruiser==== | |
− | : | + | :Hull coefficient: 5 |
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:Engineering Coefficient: 4 | :Engineering Coefficient: 4 | ||
− | : | + | :Weapon Coefficient: 4 |
+ | :Craft Bay Size: 8 | ||
+ | :PIP cost: | ||
+ | :CIP cost: | ||
+ | :Expansion PIP cost: | ||
+ | :Expansion CIP cost: | ||
+ | :Each expansion also adds +8 automatic craft space. | ||
− | + | ====Aviation Battleship==== | |
− | : | + | :Hull coefficient: 10 |
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:Engineering Coefficient: 10 | :Engineering Coefficient: 10 | ||
− | : | + | :Weapon Coefficient: 8 |
+ | :Craft Bay Size: 16 | ||
+ | :PIP cost: | ||
+ | :CIP cost: | ||
+ | :Expansion PIP cost: | ||
+ | :Expansion CIP cost: | ||
+ | :Each expansion also adds +16 automatic craft space. | ||
− | + | ===Gunships=== | |
− | : | + | ====Escort==== |
+ | :Hull coefficient: 1 | ||
+ | :Engineering Coefficient: 2 | ||
+ | :Weapon Coefficient: 2 | ||
+ | :Craft Bay Size: N/A | ||
+ | :PIP cost: | ||
+ | :CIP cost: | ||
+ | :Expansion PIP cost: | ||
+ | :Expansion CIP cost: | ||
+ | :Takes up 2 external hardpoints | ||
− | + | ====Heavy Gunship==== | |
− | : | + | :Hull coefficient: 3 |
+ | :Engineering Coefficient: 4 | ||
+ | :Weapon Coefficient: 4 | ||
+ | :Craft Bay Size: N/A | ||
+ | :PIP cost: | ||
+ | :CIP cost: | ||
+ | :Expansion PIP cost: | ||
+ | :Expansion CIP cost: | ||
+ | :Takes up 4 external hardpoints | ||
− | == | + | ==Equipment== |
+ | Any equipment with the notation "Size: Medium" requires a minimum coefficient of 2, and if fitted on a ship with coefficient 1 takes up 2 spaces and costs double. | ||
+ | Any equipment with the notation "Size: Large" requires a minimum coefficient of 4, and if fitted on a ship with coefficient 2 takes up 2 spaces and costs double. | ||
+ | Any equipment with the notation "Size: Super" requires a minimum coefficient of 8, and if fitted on a ship with coefficient 4 takes up 2 spaces and costs double. | ||
+ | ===General Equipment=== | ||
+ | '''Hangar Bays''' | ||
+ | :PIP cost: | ||
+ | :CIP cost: | ||
+ | :Cost coefficient is equal to the number of deck points each bay provides. | ||
− | + | '''External Latches''' (cost is per) | |
− | ''' | + | :PIP cost: |
− | : | + | :CIP cost: |
− | : | + | :May buy one latch point for every 2 points of Hull Coefficient without requiring a construction slot. |
− | ''' | + | ===Hull Equipment=== |
− | : | + | '''Armor''' |
− | : | + | :PIP cost: |
+ | :CIP cost: | ||
− | + | '''Shields''' | |
− | ''' | + | :PIP cost: |
− | : | + | :CIP cost: |
− | : | ||
− | : | ||
− | ''' | + | '''Habitation''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
− | |||
− | ''' | + | '''Electronics''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
− | |||
− | ''' | + | '''Additional External Latches''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
− | : | + | :1 Latch point per point of Hull Coefficient; may buy at a lower coefficient. |
− | === | + | ===Engineering Equipment=== |
− | ''' | + | '''Thrusters''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
− | : | ||
− | ''' | + | '''Azipods''' |
− | : | + | :PIP cost: |
− | + | :CIP cost: | |
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− | : | ||
'''Jump Drive''' | '''Jump Drive''' | ||
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
+ | :Does not require a construction slot | ||
− | === | + | ===Weaponry=== |
− | ''' | + | '''Flak Guns''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
− | ''' | + | '''Autorails''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
− | ''' | + | '''Burst Guns''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
− | + | '''Cluster Missiles''' | |
− | ''' | + | :PIP cost: |
− | : | + | :CIP cost: |
− | : | ||
− | ''' | + | '''AAMs''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
− | ''' | + | '''Electrothermal Cannons''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
+ | :Size: Medium | ||
− | ''' | + | '''Railcannons''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
+ | :Size: Medium | ||
− | ''' | + | '''Pulse Cannons''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
+ | :Size: Medium | ||
− | ''' | + | '''Beam Cannons''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
+ | :Size: Medium | ||
− | ''' | + | '''Mega Particle Cannons''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
− | : | + | :Size: Medium |
− | ''' | + | '''Anti-Ship Electrothermal Cannons''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
− | : | + | :Size: Large |
− | ''' | + | '''Anti-Ship Railcannons''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
− | : | + | :Size: Large |
− | ''' | + | '''Anti-Ship Beam Cannons''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
− | : | + | :Size: Large |
− | ''' | + | '''Anti-Ship Mega Particle Cannons''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
− | : | + | :Size: Large |
− | ''' | + | '''Multistage Cannon''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
+ | :Size: Super | ||
− | + | '''Siege Driver''' | |
− | ''' | + | :PIP cost: |
− | : | + | :CIP cost: |
− | : | + | :Size: Super |
− | : | ||
− | ''' | + | '''Converging Beam Cannon''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
− | : | + | :Size: Super |
− | ''' | + | '''Positron Cannon''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
− | : | + | :Size: Super |
− | + | '''Superlaser''' | |
− | ''' | + | :PIP cost: |
− | : | + | :CIP cost: |
− | + | :Size: Super | |
− | |||
− | : | ||
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− | + | '''Antishipping Missile Bay''' | |
− | ''' | + | :PIP cost: |
− | : | + | :CIP cost: |
− | :: | + | :Shots equal to weapon coefficient |
− | ''' | + | '''Leap Missile Bay''' |
− | : | + | :PIP cost: |
− | : | + | :CIP cost: |
+ | :Shots equal to weapon coefficient |
Revision as of 01:21, 19 January 2011
Articles
Hardpoints
Ship Construction Test Builds
Ship Hulls
Main Combatants
Patcom
- Hull coefficient: 1
- Engineering Coefficient: 1
- Weapon Coefficient: 1
- Craft Bay Size: 2
- PIP cost:
- CIP cost:
- Expansion PIP cost:
- Expansion CIP cost:
Escort
- Hull coefficient: 2
- Engineering Coefficient: 2
- Weapon Coefficient: 2
- Craft Bay Size: 4
- PIP cost:
- CIP cost:
- Expansion PIP cost:
- Expansion CIP cost:
Cruiser
- Hull coefficient: 4
- Engineering Coefficient: 4
- Weapon Coefficient: 4
- Craft Bay Size: 8
- PIP cost:
- CIP cost:
- Expansion PIP cost:
- Expansion CIP cost:
Battleship
- Hull coefficient: 8
- Engineering Coefficient: 10
- Weapon Coefficient: 8
- Craft Bay Size: 16
- PIP cost:
- CIP cost:
- Expansion PIP cost:
- Expansion CIP cost:
Carriers
Light Carrier
- Hull coefficient: 5
- Engineering Coefficient: 4
- Weapon Coefficient: 2
- Craft Bay Size: 10
- PIP cost:
- CIP cost:
- Expansion PIP cost:
- Expansion CIP cost:
- Starts with 40 Craft Space
Fleet Carrier
- Hull coefficient: 10
- Engineering Coefficient: 10
- Weapon Coefficient: 4
- Craft Bay Size: 20
- PIP cost:
- CIP cost:
- Expansion PIP cost:
- Expansion CIP cost:
- Starts with 100 Craft Space
Aviation Combatants
Aviation Escort
- Hull coefficient: 2
- Engineering Coefficient: 2
- Weapon Coefficient: 2
- Craft Bay Size: 4
- PIP cost:
- CIP cost:
- Expansion PIP cost:
- Expansion CIP cost:
- Each expansion also adds +4 automatic craft space.
Aviation Cruiser
- Hull coefficient: 5
- Engineering Coefficient: 4
- Weapon Coefficient: 4
- Craft Bay Size: 8
- PIP cost:
- CIP cost:
- Expansion PIP cost:
- Expansion CIP cost:
- Each expansion also adds +8 automatic craft space.
Aviation Battleship
- Hull coefficient: 10
- Engineering Coefficient: 10
- Weapon Coefficient: 8
- Craft Bay Size: 16
- PIP cost:
- CIP cost:
- Expansion PIP cost:
- Expansion CIP cost:
- Each expansion also adds +16 automatic craft space.
Gunships
Escort
- Hull coefficient: 1
- Engineering Coefficient: 2
- Weapon Coefficient: 2
- Craft Bay Size: N/A
- PIP cost:
- CIP cost:
- Expansion PIP cost:
- Expansion CIP cost:
- Takes up 2 external hardpoints
Heavy Gunship
- Hull coefficient: 3
- Engineering Coefficient: 4
- Weapon Coefficient: 4
- Craft Bay Size: N/A
- PIP cost:
- CIP cost:
- Expansion PIP cost:
- Expansion CIP cost:
- Takes up 4 external hardpoints
Equipment
Any equipment with the notation "Size: Medium" requires a minimum coefficient of 2, and if fitted on a ship with coefficient 1 takes up 2 spaces and costs double. Any equipment with the notation "Size: Large" requires a minimum coefficient of 4, and if fitted on a ship with coefficient 2 takes up 2 spaces and costs double. Any equipment with the notation "Size: Super" requires a minimum coefficient of 8, and if fitted on a ship with coefficient 4 takes up 2 spaces and costs double.
General Equipment
Hangar Bays
- PIP cost:
- CIP cost:
- Cost coefficient is equal to the number of deck points each bay provides.
External Latches (cost is per)
- PIP cost:
- CIP cost:
- May buy one latch point for every 2 points of Hull Coefficient without requiring a construction slot.
Hull Equipment
Armor
- PIP cost:
- CIP cost:
Shields
- PIP cost:
- CIP cost:
Habitation
- PIP cost:
- CIP cost:
Electronics
- PIP cost:
- CIP cost:
Additional External Latches
- PIP cost:
- CIP cost:
- 1 Latch point per point of Hull Coefficient; may buy at a lower coefficient.
Engineering Equipment
Thrusters
- PIP cost:
- CIP cost:
Azipods
- PIP cost:
- CIP cost:
Jump Drive
- PIP cost:
- CIP cost:
- Does not require a construction slot
Weaponry
Flak Guns
- PIP cost:
- CIP cost:
Autorails
- PIP cost:
- CIP cost:
Burst Guns
- PIP cost:
- CIP cost:
Cluster Missiles
- PIP cost:
- CIP cost:
AAMs
- PIP cost:
- CIP cost:
Electrothermal Cannons
- PIP cost:
- CIP cost:
- Size: Medium
Railcannons
- PIP cost:
- CIP cost:
- Size: Medium
Pulse Cannons
- PIP cost:
- CIP cost:
- Size: Medium
Beam Cannons
- PIP cost:
- CIP cost:
- Size: Medium
Mega Particle Cannons
- PIP cost:
- CIP cost:
- Size: Medium
Anti-Ship Electrothermal Cannons
- PIP cost:
- CIP cost:
- Size: Large
Anti-Ship Railcannons
- PIP cost:
- CIP cost:
- Size: Large
Anti-Ship Beam Cannons
- PIP cost:
- CIP cost:
- Size: Large
Anti-Ship Mega Particle Cannons
- PIP cost:
- CIP cost:
- Size: Large
Multistage Cannon
- PIP cost:
- CIP cost:
- Size: Super
Siege Driver
- PIP cost:
- CIP cost:
- Size: Super
Converging Beam Cannon
- PIP cost:
- CIP cost:
- Size: Super
Positron Cannon
- PIP cost:
- CIP cost:
- Size: Super
Superlaser
- PIP cost:
- CIP cost:
- Size: Super
Antishipping Missile Bay
- PIP cost:
- CIP cost:
- Shots equal to weapon coefficient
Leap Missile Bay
- PIP cost:
- CIP cost:
- Shots equal to weapon coefficient