Ryan Foucalt: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
Concept: Alex Mercer, COMMANDO SCIENTIST | Concept: Alex Mercer, COMMANDO SCIENTIST<br> | ||
Nature: Visionary (enhance the human race) | |||
=Attributes= | =Attributes= | ||
Line 5: | Line 6: | ||
Physical 3+9<br> | Physical 3+9<br> | ||
Strength 2 | Strength 5+2 (7) | ||
:: Might 1 | :: Might 1 | ||
Dexterity 2 | Dexterity 5+2 (7) | ||
: Mega-Dexterity 1: Kensai | : Mega-Dexterity 1: Kensai | ||
:: Athletics 3 + 2 | :: Athletics 3 + 2 | ||
Line 14: | Line 15: | ||
:: Stealth 2 | :: Stealth 2 | ||
:: Drive 1 | :: Drive 1 | ||
Stamina | Stamina 5+1 (6) | ||
: Mega-Stamina 1: Regeneration | : Mega-Stamina 1: Regeneration | ||
:: Endurance 3 | :: Endurance 3 | ||
Line 24: | Line 25: | ||
:Manipulation 3 | :Manipulation 3 | ||
::Streetwise 0+1 | ::Streetwise 0+1 | ||
:Appearance 2 | :Appearance 3+2 (5) | ||
Mental 7 + 5 | Mental 7 + 5 | ||
:Perception 5 | :Perception 5 | ||
:: Awareness 3 + 2 | :: Awareness 3 + 2 | ||
Intelligence 5 | Intelligence 5+1 (6) | ||
: Mega-Intelligence 2: Analyze Weakness | : Mega-Intelligence 2: Analyze Weakness | ||
:: Computers 1 + 2 | :: Computers 1 + 2 | ||
Line 43: | Line 44: | ||
7+5 pts | 7+5 pts | ||
: Resources 3 | : Resources 3 | ||
: Eufiber | : Eufiber 1 | ||
: Device 3 (9 Advancement Options-he rebuilt ''himself'' from the ground up as a new man.) | |||
: Cipher 3 | : Cipher 3 | ||
: Node 2 | : Node 2 | ||
=Device Advancements= | |||
: Plastic Surgery (2): +2 Appearance | |||
: Nervous System Overhaul (2): +2 Dexterity | |||
: Structural Reinforcement (1): +1 Stamina | |||
: Muscle Performance Overhaul (2): +2 Strength | |||
: Subdermal Armor: +1B/3L Armor | |||
: Brain Augmentation (1): +1 Intelligence | |||
=Bonus Points= | =Bonus Points= | ||
Line 75: | Line 85: | ||
=Defenses= | =Defenses= | ||
Soak | Soak 6B/3L (stamina) + 1B/1L (mega-stamina) + 1B/3L (dermal armor) + 3B/3L (armor) + 2B/2L (eufiber) | ||
: Total- | : Total-13B/12L | ||
=Attacks= | =Attacks= |
Revision as of 23:34, 13 February 2010
Concept: Alex Mercer, COMMANDO SCIENTIST
Nature: Visionary (enhance the human race)
Attributes
23 + 18 Ability Points
Physical 3+9
Strength 5+2 (7)
- Might 1
Dexterity 5+2 (7)
- Mega-Dexterity 1: Kensai
- Athletics 3 + 2
- Firearms 3 + 2
- Martial Arts 3
- Stealth 2
- Drive 1
Stamina 5+1 (6)
- Mega-Stamina 1: Regeneration
- Endurance 3
- Resistance 3
Social 5+1
- Charisma 3
- Etiquette 0+2
- Manipulation 3
- Streetwise 0+1
- Appearance 3+2 (5)
Mental 7 + 5
- Perception 5
- Awareness 3 + 2
Intelligence 5+1 (6)
- Mega-Intelligence 2: Analyze Weakness
- Computers 1 + 2
- Engineering 2 + 1
- Survival 1
- Science (Nanomachines) 1 + 4
- Medicine 1 + 4
Wits 5
- Mega-Wits 1: Multitasking
- Rapport 1
Backgrounds
7+5 pts
- Resources 3
- Eufiber 1
- Device 3 (9 Advancement Options-he rebuilt himself from the ground up as a new man.)
- Cipher 3
- Node 2
Device Advancements
- Plastic Surgery (2): +2 Appearance
- Nervous System Overhaul (2): +2 Dexterity
- Structural Reinforcement (1): +1 Stamina
- Muscle Performance Overhaul (2): +2 Strength
- Subdermal Armor: +1B/3L Armor
- Brain Augmentation (1): +1 Intelligence
Bonus Points
15 BP
- 14 BP for Quantum 3
- 4 BP for Willpower 5
- 1 BP for Eufiber Attuned 1
- +1 BP from Overconfidence
- +3 BP from Amnesia
Nova Points
30+4 NP
- 5 NP for 15 attribute dots
- 3 NP for 18 ability dots
- 1 NP for 5 background dots
- 5 NP for Claws 1 (Kinetic Transfer, Armor Piercing)-Tainted
- 3 NP for Mega-Wits 1 (Multitasking)
- 3 NP for Mega-Dexterity 1 (Kensai: -(Mega-Dexterity) difficulty on all weapons rolls)
- 3 NP for Mega-Stamina 1 (Regeneration)
- 6 NP for Mega-Intelligence 2 (Analyze Weakness)
- 3 NP for Armor 1
- 1 NP for Psychic Shield 1
- 1 NP for Anima Object 1 (Small SMG)
Quantum Stuff
Quantum Pool 26
Taint 2
- Temporary Taint 0/10
Defenses
Soak 6B/3L (stamina) + 1B/1L (mega-stamina) + 1B/3L (dermal armor) + 3B/3L (armor) + 2B/2L (eufiber)
- Total-13B/12L
Attacks
- Small SMG: 10d + 1, Damage 6L (7L & AP with Claws)
- Strike: 10d + 1, Damage 7B (8L & AP with Claws)
- Kick: 10d, Damage 9B (10L & AP with Claws)
Experience
0 XP