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Created page with '=Attributes= Physical 3+9 :Strength 2+3 :Dexterity 2+3 :Stamina 2+3 Social 5+1 :Charisma 3 :Manipulation 3 :Appearance 2+1 Mental 7 + 5 :Perception 5 :Intelligence 5 :Wits 5 =…'
 
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Concept: Gordon Freeman, COMMANDO SCIENTIST
=Attributes=
=Attributes=
Physical 3+9
23 + 18 Ability Points
:Strength 2+3
 
:Dexterity 2+3
Physical 3+9<br>
:Stamina 2+3
Strength 2+3
:: Might 1
Dexterity 2+3
: Mega-Dexterity 1: Kensai
:: Athletics 3 + 2
:: Firearms 3 + 2
:: Martial Arts 3
:: Stealth 2
:: Drive 1
Stamina 2+3
: Mega-Stamina 1: Regeneration
:: Endurance 3
:: Resistance 3


Social 5+1
Social 5+1
:Charisma 3
:Charisma 3
::Etiquette 0+3
:Manipulation 3
:Manipulation 3
::Streetwise 0+2
:Appearance 2+1
:Appearance 2+1


Mental 7 + 5
Mental 7 + 5
:Perception 5
:Perception 5
:Intelligence 5
:: Awareness 3 + 2
:Wits 5
Intelligence 5
 
: Mega-Intelligence 2: Analyze Weakness
=Abilities=
:: Engineering 1
:: Intrusion 2
:: Survival 2
:: Science (Cybernetics) 1+4
:: Medicine 0+3
Wits 5
: Mega-Wits 1: Multitasking
:: Rapport 1


=Backgrounds=
=Backgrounds=
7+5 pts
: Resources 3
: Eufiber 4
: Cipher 3
: Node 2


=Bonus Points=
=Bonus Points=
15 BP
15 BP
: 14 BP for Quantum 3
: 14 BP for Quantum 3
: 2 BP for Willpower 4
: 4 BP for Willpower 5
: 1 BP for Eufiber Attuned 1
: +1 BP from Overconfidence
: +1 BP from Overconfidence
:  
: +3 BP from Amnesia


=Nova Points=
=Nova Points=
30 NP
30+4 NP
: 5 NP for 15 attribute dots  
: 5 NP for 15 attribute dots  
: 5 NP for Claws 1 (Kinetic Transfer, Armor Piercing)
: 3 NP for 18 ability dots
: 1 NP for 5 background dots
: 5 NP for Claws 1 (Kinetic Transfer, Armor Piercing)-Tainted
: 3 NP for Mega-Wits 1 (Multitasking)
: 3 NP for Mega-Dexterity 1 (Kensai: -(Mega-Dexterity) difficulty on all weapons rolls)
: 3 NP for Mega-Stamina 1 (Regeneration)
: 6 NP for Mega-Intelligence 2 (Analyze Weakness)
: 3 NP for Armor 1
: 1 NP for Psychic Shield 1
: 1 NP for Anima Object 1 (Small SMG)
 
=Quantum Stuff=
Quantum Pool 26<br>
Taint 2<br>
: Temporary Taint 0/10
 
=Defenses=
Soak 5B/2L (stamina) + 1B/1L (mega-stamina) + 3B/3L (armor) + 5B/5L (eufiber)
: Total-14B/11L
 
=Attacks=
:Small SMG: 10d + 1, Damage 6L (7L & AP with Claws)
:Strike: 10d + 1, Damage 7B (8L & AP with Claws)
:Kick: 10d, Damage 9B (10L & AP with Claws)
 
=Experience=
0 XP

Revision as of 23:01, 13 February 2010

Concept: Gordon Freeman, COMMANDO SCIENTIST

Attributes

23 + 18 Ability Points

Physical 3+9
Strength 2+3

Might 1

Dexterity 2+3

Mega-Dexterity 1: Kensai
Athletics 3 + 2
Firearms 3 + 2
Martial Arts 3
Stealth 2
Drive 1

Stamina 2+3

Mega-Stamina 1: Regeneration
Endurance 3
Resistance 3

Social 5+1

Charisma 3
Etiquette 0+3
Manipulation 3
Streetwise 0+2
Appearance 2+1

Mental 7 + 5

Perception 5
Awareness 3 + 2

Intelligence 5

Mega-Intelligence 2: Analyze Weakness
Engineering 1
Intrusion 2
Survival 2
Science (Cybernetics) 1+4
Medicine 0+3

Wits 5

Mega-Wits 1: Multitasking
Rapport 1

Backgrounds

7+5 pts

Resources 3
Eufiber 4
Cipher 3
Node 2

Bonus Points

15 BP

14 BP for Quantum 3
4 BP for Willpower 5
1 BP for Eufiber Attuned 1
+1 BP from Overconfidence
+3 BP from Amnesia

Nova Points

30+4 NP

5 NP for 15 attribute dots
3 NP for 18 ability dots
1 NP for 5 background dots
5 NP for Claws 1 (Kinetic Transfer, Armor Piercing)-Tainted
3 NP for Mega-Wits 1 (Multitasking)
3 NP for Mega-Dexterity 1 (Kensai: -(Mega-Dexterity) difficulty on all weapons rolls)
3 NP for Mega-Stamina 1 (Regeneration)
6 NP for Mega-Intelligence 2 (Analyze Weakness)
3 NP for Armor 1
1 NP for Psychic Shield 1
1 NP for Anima Object 1 (Small SMG)

Quantum Stuff

Quantum Pool 26
Taint 2

Temporary Taint 0/10

Defenses

Soak 5B/2L (stamina) + 1B/1L (mega-stamina) + 3B/3L (armor) + 5B/5L (eufiber)

Total-14B/11L

Attacks

Small SMG: 10d + 1, Damage 6L (7L & AP with Claws)
Strike: 10d + 1, Damage 7B (8L & AP with Claws)
Kick: 10d, Damage 9B (10L & AP with Claws)

Experience

0 XP