The Big Picture: Difference between revisions

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==Start of the record keeping period==
==Start of the record keeping period==
:5323 (Year 1 of Timeskip)
===5323 (Year 1 of Timeskip)===
:Kingdom:
:Kingdom:
::Populace: Unhappy +1 TN (0 TN 5324 due to Brightstar)
::Populace: Unhappy +1 TN  
::Stability:  Very Unstable  +2 TN
::Stability:  Very Unstable  +2 TN
::Economy: Disrupted +2 TN
::Economy: Disrupted +2 TN
Line 47: Line 47:
::Stability;  Very Stable - 1TN
::Stability;  Very Stable - 1TN
::Economic: Bubble 0 (soon to be +2)
::Economic: Bubble 0 (soon to be +2)
:League:
::Populace: Joyous -2 TN
::Stability: Stable -1 TN
::Economic: expanding -1 TN
===5235 (start of year 3) ===
:Commonwealth:
::Populace: 0 TN
::Stability: +1 TN
::Economy: Disrupted +2 TN
:*Rift Lords
:Republic:
::Populace: -1 TN
::Stability: -1 TN
::Economic -1 TN
:*Fascist Party
:*Socialist Party
:*La'Vienne Corporation
:Empire:
::Populace: Joyous -2 TN
::Stability: Stable 0 TN
::Economic: Recovering 0 TN
:*All Five Grand Duchies
:*Duke Ferill
:*Imperial Navy & Army
:CoDo
::Populace: Concerned 0
::Stability;  Very Stable - 1TN
::Economic: Bubble 0


:League:
:League:

Revision as of 20:56, 30 July 2015

Every year people have 12 points of time points. Spending above the cost of time reduces the TN down to a min of 5.

Personal Power points:

Hero: 5 bonus dice
Admiral: 15 Bonus Dice
Statesman: 20

Things to do example| Months of time points cost to do said things

Research New Techs | 3
Build PC derived Fleets | 12
Build Forts | 12
Expand personal power| 1
Train force: Min: | 6
Explore class 2 routes for a sector: | 8
Propaganda action: | 3
Economic action: | 8
Stability Action: | 5


Start of the record keeping period

5323 (Year 1 of Timeskip)

Kingdom:
Populace: Unhappy +1 TN
Stability: Very Unstable +2 TN
Economy: Disrupted +2 TN
  • Rift Lords
  • Black Brethren
Republic:
Populace: Concern 0 TN
Stability: Stable 0 TN
Economic depression +2 TN
  • Fascist Party
  • Socialist Party
  • La'Vienne Corporation
Empire:
Populace: Joyous -2 TN
Stability: Stable +0 TN
Economic: Recovering 0 TN
  • All Five Grand Duchies
  • Duke Ferill
  • Imperial Navy & Army
CoDo
Populace: Concerned 0
Stability; Very Stable - 1TN
Economic: Bubble 0 (soon to be +2)
League:
Populace: Joyous -2 TN
Stability: Stable -1 TN
Economic: expanding -1 TN

5235 (start of year 3)

Commonwealth:
Populace: 0 TN
Stability: +1 TN
Economy: Disrupted +2 TN
  • Rift Lords
Republic:
Populace: -1 TN
Stability: -1 TN
Economic -1 TN
  • Fascist Party
  • Socialist Party
  • La'Vienne Corporation
Empire:
Populace: Joyous -2 TN
Stability: Stable 0 TN
Economic: Recovering 0 TN
  • All Five Grand Duchies
  • Duke Ferill
  • Imperial Navy & Army
CoDo
Populace: Concerned 0
Stability; Very Stable - 1TN
Economic: Bubble 0
League:
Populace: Joyous -2 TN
Stability: Stable -1 TN
Economic: expanding -1 TN