Heather Gilligan: Difference between revisions

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'''Player:''' Breefolk<br>
'''Player:''' Breefolk<br>
'''Concept:''' Monstrous Hag<br>
'''Concept:''' Monstrous Hag<br>
'''Virtue:'''<br>
'''Virtue:''' Charity<br>
'''Vice:'''<br>
'''Vice:''' Gluttony<br>
'''Seeming:''' Ogre<br>
'''Seeming:''' Ogre<br>
'''Kith:''' Gristlegrinder<br>
'''Kith:''' Gristlegrinder<br>
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== Vital Characteristics  ==
== Vital Characteristics  ==
'''Health:''' Stamina + Size<br>
'''Health:''' 5<br>
'''Willpower:''' Resolve + Composure<br><br>
'''Willpower:''' 4/4<br><br>
'''Wyrd:''' ●, or higher with Merits.<br>
'''Wyrd:''' ●<br>
'''Glamour:''' Half of Harvest + Max Glamour, Max is 10 for Wyrd 1<br>
'''Glamour:''' Half of Harvest + Max Glamour, Max is 10 for Wyrd 1<br>
'''Clarity:''' 7, can be reduced by up to 2 points for 5 bonus XP. May cause Derangements.<br><br>
'''Clarity:''' 7<br><br>
'''Size:''' 5 by Default<br>
'''Size:''' 5<br>
'''Speed:''' Strength + Dex + 5<br>
'''Speed:''' 9<br>
'''Initiative:''' Dex + Composure<br>
'''Initiative:''' 3<br>
'''Defense:''' Lowest of Wits or Dex<br>
'''Defense:''' 1<br>
'''Armor:''' 0/0 without Armor<br><br>
'''Armor:''' 0/0<br><br>
'''Glamour Spendable per turn:''' 1 <br>
'''Glamour Spendable per turn:''' 1 <br>
'''Goblin Fruit Inventory:''' 0/3 <br>
'''Goblin Fruit Inventory:''' 0/3 <br>
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= Statistics =
= Statistics =
== Attributes ==
== Attributes ==
All attributes have a base 1. Characters split 5/4/3 dots between the three categories. The fifth dot costs double.
'''Mental'''
'''Mental'''
* Intelligence ●●
* Intelligence ●●
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'''Mental''' (-3 Untrained Penalty)
'''Mental''' (-3 Untrained Penalty)
* Academics
* Academics●
* Computer
* Computer●
* Crafts
* Crafts●●
* Investigation
* Investigation
* Occult
* Occult
* Politics
* Politics●●
* Science
* Science●


'''Physical''' (-1 Untrained Penalty)
'''Physical''' (-1 Untrained Penalty)
* Athletics
* Athletics
* Brawl
* Brawl●(Boxing)
* Drive
* Drive
* Firearms
* Firearms
* Larceny
* Larceny
* Stealth
* Stealth●
* Survival
* Survival●
* Weaponry
* Weaponry●


'''Social''' (-1 Untrained Penalty)
'''Social''' (-1 Untrained Penalty)
* Animal Ken
* Animal Ken
* Empathy
* Empathy●●(Children)
* Expression
* Expression
* Intimidation
* Intimidation●●●(Veiled Threats)
* Persuasion
* Persuasion●
* Socialize
* Socialize●●
* Streetwise
* Streetwise
* Subterfuge
* Subterfuge●●●(Lying)


= Advantages =
= Advantages =
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== Merits ==
== Merits ==
Characters get 7 dots of Merits, which may be taken from the nWoD core book, Changeling core book or any valid supplement.
* Mantle (Summer) ●
 
* Court Goodwill (Autumn) ●●
== Contracts ==
* Language (Old Norse) ●●
Changeling characters get 5 dots of Contracts, but can take no more than 1 dot of Goblin Contracts.
* Iron Stomach ●●
* Contacts (Real Estate) ●


== Contracts ==
== Contracts ==
=== Stone ===
=== Dream ===
=== Dream ===
* '''Pathfinder:''' 1 Glamour, Wyrd + Intelligence.  Locate paths, Hollows and other fixtures in the Hedge.  Free if the Changeling has shed a drop of blood while plucking a thorn from the local Hedge within the past day.
* '''Forging the Dream:''' 1 Glamour, Wyrd + Wits.  Alter events and setting in subject's dreamscape, even when not inside.  Free if standing or sitting beside subject, touching their own and subject's temples.
=== Hearth ===
=== Hearth ===
=== Smoke ===
* '''Fickle Fate:''' 1 Glamour.  Give someone -2 penalty on next roll.  If used on target more than once per hour, affects user instead.
=== Mirror ===
=== Fleeting Summer ===
=== Fleeting Summer ===
* '''Baleful Sense:''' 1 Glamour, Wyrd + Wits.  Sense the greatest nearby source of wrath.  Free if character is angry.
=== Eternal Summer ===
=== Eternal Summer ===
=== Goblin ===
=== Fleeting Autumn === 1 Glamour, Wyrd + Wits.  Learn one of the subject's fears.  Free if subject does not know Changeling's name.
== Pledges ==

Revision as of 17:46, 18 September 2011

Character

Name: Heather Lorraine Gilligan
Player: Breefolk
Concept: Monstrous Hag
Virtue: Charity
Vice: Gluttony
Seeming: Ogre
Kith: Gristlegrinder
Court: Summer

List something about appearance (both mask and mien) and backstory here.

Vital Characteristics

Health: 5
Willpower: 4/4

Wyrd:
Glamour: Half of Harvest + Max Glamour, Max is 10 for Wyrd 1
Clarity: 7

Size: 5
Speed: 9
Initiative: 3
Defense: 1
Armor: 0/0

Glamour Spendable per turn: 1
Goblin Fruit Inventory: 0/3
Vows: 0/4

Inventory

Include owned or carried items, such as clothing, armor, weaponry, vehicles, and various trinkets with non-supernatural uses and their effects and statistics.

It's worthwhile to describe your character's apartment in this section as well, since it's a setpiece.

Statistics

Attributes

Mental

  • Intelligence ●●
  • Wits ●●●
  • Resolve ●●

Physical

  • Strength ●●●
  • Dexterity ●
  • Stamina ●●

Social

  • Charisma ●●●
  • Manipulation ●●●
  • Composure ●●

Skills

Skills do not have a base rating. Characters split 11/7/4 between the three categories. The fifth dot costs double.

Assign specialties for skills, which add a contextual 1 dot bonus.

Mental (-3 Untrained Penalty)

  • Academics●
  • Computer●
  • Crafts●●
  • Investigation
  • Occult
  • Politics●●
  • Science●

Physical (-1 Untrained Penalty)

  • Athletics
  • Brawl●(Boxing)
  • Drive
  • Firearms
  • Larceny
  • Stealth●
  • Survival●
  • Weaponry●

Social (-1 Untrained Penalty)

  • Animal Ken
  • Empathy●●(Children)
  • Expression
  • Intimidation●●●(Veiled Threats)
  • Persuasion●
  • Socialize●●
  • Streetwise
  • Subterfuge●●●(Lying)

Advantages

Seeming Boon: Spend Glamour to increase Strength pool
Seeming Curse: No 10-again on Composure checks and -1 to Composure defense.
Kith Boon: Bite is 2L.

Merits

  • Mantle (Summer) ●
  • Court Goodwill (Autumn) ●●
  • Language (Old Norse) ●●
  • Iron Stomach ●●
  • Contacts (Real Estate) ●

Contracts

Dream

  • Pathfinder: 1 Glamour, Wyrd + Intelligence. Locate paths, Hollows and other fixtures in the Hedge. Free if the Changeling has shed a drop of blood while plucking a thorn from the local Hedge within the past day.
  • Forging the Dream: 1 Glamour, Wyrd + Wits. Alter events and setting in subject's dreamscape, even when not inside. Free if standing or sitting beside subject, touching their own and subject's temples.

Hearth

  • Fickle Fate: 1 Glamour. Give someone -2 penalty on next roll. If used on target more than once per hour, affects user instead.

Fleeting Summer

  • Baleful Sense: 1 Glamour, Wyrd + Wits. Sense the greatest nearby source of wrath. Free if character is angry.

Eternal Summer

=== Fleeting Autumn === 1 Glamour, Wyrd + Wits. Learn one of the subject's fears. Free if subject does not know Changeling's name.