Difference between revisions of "Magnate Applications"

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*Series VII Supersoldier Template (wait, are those applications?)
 
*Series VII Supersoldier Template (wait, are those applications?)
 +
*Caste Systems (Eeck rank improves chance to to not - counting from a negative modifier to your recolt rick - have a revolt no matter what. (Considere4d as lessening the ricks of revolt from underclasses and lessening caste friction.)
 
*Lots of space reserved for Wacky Sociology (TM)
 
*Lots of space reserved for Wacky Sociology (TM)
  

Revision as of 21:35, 8 February 2016

Factional Modifiers

TBD

Starting Applications

  • Shipbuilding VI
  • Parasite Construction V
  • Aerospace Construction II
  • Ground Construction II
  • Craft Power II
  • Ship Power III
  • Electrothermal Fundamentals + Infantry Rifles
  • All Tier I Laser Applications
  • All Tier I Railgun Applications
  • Plasma Guns
  • Naval Armor II
  • Aerospace Armor II
  • Ground Armor III
  • Basic Armor Formulations
  • Iridium Forging
  • Beta Titanium Casting
  • Basic Laminates
  • Naval Shields I
  • Early Scattering Fields
  • Naval Propulsion II
  • Aerospace Propulsion II
  • Open-Cycle Fusion Drives
  • Bubble Fields
  • Obselete Electronics
  • Obsolete RAM
  • Chameleon Fabric
  • Nephilim Applique
  • Series VII Supersoldier Template (wait, are those applications?)
  • Caste Systems (Eeck rank improves chance to to not - counting from a negative modifier to your recolt rick - have a revolt no matter what. (Considere4d as lessening the ricks of revolt from underclasses and lessening caste friction.)
  • Lots of space reserved for Wacky Sociology (TM)

Not complete

Path-Specific Applications

Bigger is Better

Capital Ship Construction