Difference between revisions of "Gloria"

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Nature: Deviant<br>
 
Nature: Deviant<br>
  
Social <br>
+
=Attributes=
Manipulation: 4( Effortless)<br>
+
56/32/24 XP
Charisma: 1 <br>
 
Appearance: 5 (Devilish)<br>
 
  
Mental<br>
+
=Social (Primary)=
IQ: 5 (TBD)<br>
+
68/56 XP (+12 freebies)
Wits: 2<br>
+
:Manipulation: 5 (Effortless)
Perception: 1<br>
+
:Charisma: 2
<br>
+
:Appearance: 4 + 1 (Devilish)
Physical<br>
 
3 Dex<br>
 
1 Strength<br>
 
2 Stamina<br>
 
  
<br>
+
=Mental (Secondary)=
Spheres: 64 (5xp freebie)
+
32/32 XP
Spirit 3 34xp <br>
+
:Intelligence: 4 + 1 (TBD)
Forces 2 18xp<br>
+
:Wits: 2
Corr 2 18xp<br>
+
:Perception: 2
  
 +
=Physical (Tertiary)=
 +
28/24 XP (+4 freebies)
 +
:Strength 2
 +
:Dexterity 3 + 1
 +
:Stamina 3 + 1
  
Merit and Flaw <br>
+
=Magic=
Nephilim 24xp<br>
+
Arete 3<br>
 +
Spheres: 67/65 XP (+2 from freebies)
 +
:Spirit 3 34xp
 +
:Forces 2 18xp
 +
:Corr 2 18xp
 +
 
 +
=Willpower And Health=
 +
 
 +
=Merits, Backgrounds, and Flaws=
 +
==Merits==
 +
8 pts Demonic Investments: 24xp<br>
 +
: Armor 2 (+2d soak)
 +
: Infernal Countermagic 2 (+2d CM at diff 8, does not work against Infernal magic)
 +
: Increased Attributes 4 (+4 to 4 different attributes, may not increase past 5)
 +
 
 +
==Backgrounds==
 +
Base 21
 +
: Avatar 5 (-15 XP)
 +
: Blessing 2 (-6 XP)
 +
:: Permanent Spirit 1 Spirit Sight, use Perception + Blessing to activate
 +
 
 +
==Flaws==
 +
"Heritage Flaws"
 
*albino<br>
 
*albino<br>
 
*Compulsion Be OCD clean at all times<br>
 
*Compulsion Be OCD clean at all times<br>
 
*Nightmares (of hell)<br>
 
*Nightmares (of hell)<br>
<br>
+
 
Flaws:<br>
+
"Proper Flaws" (+21 XP)<br>
 
Echoes 2: (Demon)<br>
 
Echoes 2: (Demon)<br>
 
Enemy 5: (Dark Lord of Evil)<br>
 
Enemy 5: (Dark Lord of Evil)<br>
<br>
+
 
Skills:<br>
+
=Abilities=
Occult<br>
+
80/80 XP spent:
Cosmology<br>
+
:Academics: Cosmology 3 (5 XP)
Intrigue<br>
+
:Academics: Enochian 3 (5 XP)
Seduction<br>
+
:Alertness 2 (5 XP)
Sense Deception<br>
+
:Athletics 2 (5 XP)
Style<br>
+
:Awareness 2 (5 XP)
Language (enochian)<br>
+
:Drive 1 (3 XP)
Firearms<br>
+
:Dodge 2 (5 XP)
Alert <br>
+
:Enigmas 2 (5 XP)
Awareness<br>
+
:Firearms 2 (5 XP)
 +
:Lore: Demons 2 (3 XP)
 +
:Lore: Demon Hunters 2 (3 XP)
 +
:Lore: Umbra 2 (3 XP)
 +
:Occult 3 (9 XP)
 +
:Subterfuge 3 (9 XP)
 +
:Style 2 (5 XP)
 +
:Vamp 2 (5 XP)
 +
 
 +
=Freebies=
 +
18/81 XP spent:
 +
:+21 XP (Flaw Farm!)
 +
:+16 XP (attributes)
 +
:+2 XP (Spheres)

Revision as of 16:06, 2 March 2013

Work in Progress: Subject to change.

Tradition: Order of Hermes
Primal
Demeanor: Critic
Nature: Deviant

Attributes

56/32/24 XP

Social (Primary)

68/56 XP (+12 freebies)

Manipulation: 5 (Effortless)
Charisma: 2
Appearance: 4 + 1 (Devilish)

Mental (Secondary)

32/32 XP

Intelligence: 4 + 1 (TBD)
Wits: 2
Perception: 2

Physical (Tertiary)

28/24 XP (+4 freebies)

Strength 2
Dexterity 3 + 1
Stamina 3 + 1

Magic

Arete 3
Spheres: 67/65 XP (+2 from freebies)

Spirit 3 34xp
Forces 2 18xp
Corr 2 18xp

Willpower And Health

Merits, Backgrounds, and Flaws

Merits

8 pts Demonic Investments: 24xp

Armor 2 (+2d soak)
Infernal Countermagic 2 (+2d CM at diff 8, does not work against Infernal magic)
Increased Attributes 4 (+4 to 4 different attributes, may not increase past 5)

Backgrounds

Base 21

Avatar 5 (-15 XP)
Blessing 2 (-6 XP)
Permanent Spirit 1 Spirit Sight, use Perception + Blessing to activate

Flaws

"Heritage Flaws"

  • albino
  • Compulsion Be OCD clean at all times
  • Nightmares (of hell)

"Proper Flaws" (+21 XP)
Echoes 2: (Demon)
Enemy 5: (Dark Lord of Evil)

Abilities

80/80 XP spent:

Academics: Cosmology 3 (5 XP)
Academics: Enochian 3 (5 XP)
Alertness 2 (5 XP)
Athletics 2 (5 XP)
Awareness 2 (5 XP)
Drive 1 (3 XP)
Dodge 2 (5 XP)
Enigmas 2 (5 XP)
Firearms 2 (5 XP)
Lore: Demons 2 (3 XP)
Lore: Demon Hunters 2 (3 XP)
Lore: Umbra 2 (3 XP)
Occult 3 (9 XP)
Subterfuge 3 (9 XP)
Style 2 (5 XP)
Vamp 2 (5 XP)

Freebies

18/81 XP spent:

+21 XP (Flaw Farm!)
+16 XP (attributes)
+2 XP (Spheres)