Difference between revisions of "TANexus"

From Sphere
Jump to navigation Jump to search
(Created page with "azaz You have 35 points to build your nation Population Rank 2 (3 points): A lesser state, though one that cannot be ignored. An exceptionally populous minor cluster or else...")
 
(Learn 2 template, plox.)
Line 3: Line 3:
  
 
Population
 
Population
    Rank 2 (3 points): A lesser state, though one that cannot be ignored. An exceptionally populous minor cluster or else one of several nations on a major cluster. Adds +1 to Infrastructure.  
+
:Rank 2 (3 points): A lesser state, though one that cannot be ignored. An exceptionally populous minor cluster or else one of several nations on a major cluster. Adds +1 to Infrastructure.  
  
 
Transhumanism
 
Transhumanism
    Rank 2 (2 points): Significant genetic engineering allows for the implementation of more radical changes through transgenic techniques. Truly superior specimens are becoming the norm. Reproductive speciation is a possible side-effect, though uncommon and can be mediated..  
+
:Rank 2 (2 points): Significant genetic engineering allows for the implementation of more radical changes through transgenic techniques. Truly superior specimens are becoming the norm. Reproductive speciation is a possible side-effect, though uncommon and can be mediated..  
  
 
Infrastructure+1
 
Infrastructure+1
    Rank 3 (2 points): Construction Rating 50, max size 15  
+
:Rank 3 (2 points): Construction Rating 50, max size 15  
  
 
Growth Potential
 
Growth Potential
    Rank 4 (4 points): So many natural resources you're probably selling them to people.  
+
:Rank 4 (4 points): So many natural resources you're probably selling them to people.  
  
 
Military Support
 
Military Support
    Rank 3 (3 points): 14x Infrastructure in support  
+
:Rank 3 (3 points): 14x Infrastructure in support  
  
 
Space Fleet
 
Space Fleet
    Rank 1 (1 point): 200 fleet points  
+
:Rank 1 (1 point): 200 fleet points  
  
 
Diplomacy
 
Diplomacy
    Rank 3 (4 points): Your diplomats are tireless and your nation often displays local leadership, with the occasional flashes of greatness.  
+
:Rank 3 (4 points): Your diplomats are tireless and your nation often displays local leadership, with the occasional flashes of greatness.  
  
 
Espionage
 
Espionage
    Rank 3 (4 points): Many Bothans died to bring us this information.  
+
:Rank 3 (4 points): Many Bothans died to bring us this information.  
  
 
General Advancement
 
General Advancement
    Rank 1 (4 points): Average advancement, no glaring weaknesses or strong points.  
+
:Rank 1 (4 points): Average advancement, no glaring weaknesses or strong points.  
  
 
Unique Technology
 
Unique Technology
    Rank 2 (3 points): You’ve got one or two ‘secret weapons’ that can be expected to work in your favor; N-Jammers, transporters, inertialess drives, etc. Mass Effect or Andromeda might sit here, thanks to their excellent gravity technology and zoomy ships.  
+
:Rank 2 (3 points): You’ve got one or two ‘secret weapons’ that can be expected to work in your favor; N-Jammers, transporters, inertialess drives, etc. Mass Effect or Andromeda might sit here, thanks to their excellent gravity technology and zoomy ships.  
  
 
Emergent Technologies
 
Emergent Technologies
    Rank 2 (3 points): Cornucopias and similar devices have begun to radically reshape your economy. Industry is faster and more flexible than ever before. Star Trek is firmly at this level, though in a much more ‘floppytech’ paradigm.  
+
:Rank 2 (3 points): Cornucopias and similar devices have begun to radically reshape your economy. Industry is faster and more flexible than ever before. Star Trek is firmly at this level, though in a much more ‘floppytech’ paradigm.  
  
 
Magic
 
Magic
    Rank 2 (2 points): More powerful and more systemic paranormal powers are present in your nation. Your typical Psy-Cops would be at this level. Mass Effect human biotics (fairly rare and relatively weak) would be at this level, as would the presence of Gundam Newtypes in any number.
+
:Rank 2 (2 points): More powerful and more systemic paranormal powers are present in your nation. Your typical Psy-Cops would be at this level. Mass Effect human biotics (fairly rare and relatively weak) would be at this level, as would the presence of Gundam Newtypes in any number.

Revision as of 16:47, 28 July 2012

azaz You have 35 points to build your nation

Population

Rank 2 (3 points): A lesser state, though one that cannot be ignored. An exceptionally populous minor cluster or else one of several nations on a major cluster. Adds +1 to Infrastructure.

Transhumanism

Rank 2 (2 points): Significant genetic engineering allows for the implementation of more radical changes through transgenic techniques. Truly superior specimens are becoming the norm. Reproductive speciation is a possible side-effect, though uncommon and can be mediated..

Infrastructure+1

Rank 3 (2 points): Construction Rating 50, max size 15

Growth Potential

Rank 4 (4 points): So many natural resources you're probably selling them to people.

Military Support

Rank 3 (3 points): 14x Infrastructure in support

Space Fleet

Rank 1 (1 point): 200 fleet points

Diplomacy

Rank 3 (4 points): Your diplomats are tireless and your nation often displays local leadership, with the occasional flashes of greatness.

Espionage

Rank 3 (4 points): Many Bothans died to bring us this information.

General Advancement

Rank 1 (4 points): Average advancement, no glaring weaknesses or strong points.

Unique Technology

Rank 2 (3 points): You’ve got one or two ‘secret weapons’ that can be expected to work in your favor; N-Jammers, transporters, inertialess drives, etc. Mass Effect or Andromeda might sit here, thanks to their excellent gravity technology and zoomy ships.

Emergent Technologies

Rank 2 (3 points): Cornucopias and similar devices have begun to radically reshape your economy. Industry is faster and more flexible than ever before. Star Trek is firmly at this level, though in a much more ‘floppytech’ paradigm.

Magic

Rank 2 (2 points): More powerful and more systemic paranormal powers are present in your nation. Your typical Psy-Cops would be at this level. Mass Effect human biotics (fairly rare and relatively weak) would be at this level, as would the presence of Gundam Newtypes in any number.