Talk:Claude Adams: Difference between revisions

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Favours owed to: Alex
=Aberrant 2.1 Stats=
*Marisa: Make something to stop the Coalition Ark
==Unarmored==
*Scarlet: Make the Lens Symbiote
'''Defense''': Lower of Dexterity or Wits (3)/2 = +1
*Vicky: Make a Cyberkinetic gadget
 
'''Health Levels''': Willpower (6) + Quantum (5) + Psi (9) + Stamina * 2 (10) + Mega-Stamina * 6 (30) + Extra HLs * 2 (12) + Psychomorphing (1) = 73 HLs
: '''Wound Penalties per''': (Stamina [5] + Resistance [5] + Mega-Stamina * 2 [10])/2 + 1 = 11 HLs/penalty (6 levels of wound penalty negation).
: '''Health Track''' -0 x 11/-1 (-0) x 11/-2 (-0) x 11/-3 (-0) x 11/-4 (-0) x 11/-5 (-0) x 11/-6 (-0) x 7/Incap x 15/Dying x 36


=Eden Institute for Human Advancement=
=Eden Institute for Human Advancement=
Line 12: Line 15:
=Research & Development=
=Research & Development=
Research Proposals:
Research Proposals:
*Alpha Template [Engineering (bioengineering), Medicine, Science (biology)]
*Quantakinesis Bioapp [Engineering (bioapps), Science (noetics), Science (quantum)]
*Quantakinesis Bioapp [Engineering (bioapps), Science (noetics), Science (quantum)]
*Chib Prometheus Chamber
*Hammersmith Reactor


===Project Hammersmith===
===Patents===
*Harmonic Adaptor: Allows novas to format biotech as baselines do.
 
===Ongoing Projects===
*Biocomputers (44 successes accumulated)
**Lei has produced a fascinating paper and a mean Go computer, but general-purpose machines remain beyond him. More work to be done!
 
====Project Hammersmith====
*The original Hammersmith Experiment was in 1910. The Galatea Explosion was in 2011.
*The original Hammersmith Experiment was in 1910. The Galatea Explosion was in 2011.
*Fly out 140 light years with a quantum-powered telescope and look at the Galatea explosion.
*Fly out 140 light years with a quantum-powered telescope and look at the Galatea explosion.
**The blast front is currently 10^18 metres away.
*Use a powerful pretercognitive to look back in time and steal the data.
*Use a powerful pretercognitive to look back in time and steal the data.
*Travel back in time to 1910 and meet Hammersmith himself.
*Travel back in time to 1910 and meet Hammersmith himself.
Line 24: Line 36:
*Get Psychometry 5 and find a personal effect of the late doctor.
*Get Psychometry 5 and find a personal effect of the late doctor.
*Ask Divis Mal. He'd have left a method of getting to his perfect universe.
*Ask Divis Mal. He'd have left a method of getting to his perfect universe.
*Find out what this Process 418 the Norca are researching is. There's some tantalizing data in the Babel Dossier and some references to it by Gupta and Omidi, but literally nothing else.
*<s>Find out what this Process 418 the Norca are researching is. It seems to be some kind of attempt at an aberrancy cure.</s>
*<s>Likewise Process 412, which is trying to produce superhumans.</s>


=Devices=
=Devices=
*Biotech pool: d8 + [5]
*Biotech pool: d13 + [5]
*Software pool: d5 + [5]
*Software pool: d13 + [5]
==Exosymbiotes==
==Exosymbiotes==
Devices that attach themselves to the exterior of the host.
Devices that attach themselves to the exterior of the host.


====Project X0====
====Project X0====
Countermeasure for dox backlash.
Prototype HEV suit for Chateau Twilight
*40 NP, 7B/7L soak
*15 NP +1 diff, 9B/10L soak
*Base item: Field Suit
*Base item: Field Suit
*Quantum 4: 20 NP
*Quantum 1: 5 NP
**Pool 8: 2 NP
*Strength 4: 2 NP
*Dexterity +2: 3 NP
*Mstr 1: 2 NP +1 diff
*Dexterity +4: 4 NP
*Might 6: 1 NP
*24xp bodymods: 3 NP
**Vacuum Adaption 6xp
**Nightvision 2xp
**Heavy exoskeleton 8xp
**+12 HLs 8xp
 
====Project X1====
Mark 1 Hostile Environment Suit
*40 NP +4 difficulty, 16B/14L/2A soak, 60 HLs, permanent, 1B/scene blood fuel cost
*Base item: Armour Carapace
*Quantum 1: 5 NP
**Pool 4: 1 NP
*Strength +4: 4 NP
*Mstr +2: 6 NP +1 diff
*Dexterity +4: 4 NP
*Mdex +1: 4 NP +1 diff
**Accuracy: 1 NP +1 diff
*Stamina 4: 2 NP
*Msta 2: 4 NP
**Adaptability: 1 NP +1 diff
**Hardbody
*Might 6
*48xp bodymods: 6 NP
**Multitools 4xp
**Regenerator 4 xp
**Sensory Cutoffs 4xp
**Vacuum Adaption 6xp
**Heavy exoskeleton 8xp
**Retractable crowbars 10xp
**+18 HLs 12xp
 
====Infodriver Suit====
Scarlet returns order to original specification in light of metaphysical problems. A quantum-active neural matrix based on Claude's M-R node and scans of Starlance, grown into a field suit as support framework. Iridescent when neutral, but capable of assuming a variety of matte shades including black.
*30 NP, 16B/16L soak, 4 month period (+2 diff)
*Base item: field suit
*Quantum 2: 10 NP
**Pool 12: 3 NP
*Stamina 4: 2 NP
*Mega-Stamina 3: 6 NP
*Mega-Intelligence +1: 4 NP
*Armour 2: 6 NP +1 diff
*Infomanipulation 1 [single power]: 2 NP [Disinformation]
*16xp body modifications: 2 NP
**Adhesive Grip: 4 xp
**Chromatophores: 4 xp
**Redundant Organs: 2 xp
**Regeneration: 4 xp
**Small: 2 xp
 
====Jasmine's Present====
*28 NP, 7B/7L soak, permanent
*Base item: bioweave armour
*Quantum 1: 5 NP
*Strength 4: 2 NP
*Mdex +1: 4 NP +1 diff
*Stamina 2: 1 NP
*Stamina 2: 1 NP
*Mega-Stamina +2: 6 NP
*Msta +3: 8 NP
*Healing 4: 8 NP +2 difficulty
**Hardbody: 1 NP
**Resiliency: 1 NP
*Mapp +1: 4 NP
**Awe Inspiring: 1 NP
*8xp bodymods: 1 NP
**+12 destruction: 8xp


==Endosymbiotes==
==Endosymbiotes==
Line 59: Line 134:
**Mind over Matter: 1 NP
**Mind over Matter: 1 NP


====Lens Symbiote====
==Software==
You swallow it and it lurks in the appendix, stealing your nutrients.
====Teachmaton====
*50 NP,  infomanip pool d7+[4]
To help get rid of all that Uneducated (-5) in Sanctuaire.
*Base item: ????
*25 NP
*Quantum 5: 25 NP
*Quantum 1: 5 NP
**Pool 24: 6 NP
*Perception 2: 1 NP
*Intelligence 4: 2 NP
*Intelligence 4: 2 NP
*Mega-Intelligence 4: 8 NP
*Wits 4: 2 NP
*Infomanipulation 3: 9 NP [Disinformation, Information Void, Transposition]
*Charisma 4: 2 NP
Key abilities: Disinformation fools security systems and confuses guards. Information void makes you nondescript when blending in places. Transposition can steal security passes.
*Manipulation 4: 2 NP
*Appearance 4: 2 NP
*Mega-Charisma 2: 4 NP
*Mega-Wits 1: 2 NP
**Multitasking: 1 NP
*Abilities 12: 2 NP
**Academics (geography) 1
**Academics (history) 1
**Academics (sociology) 1
**Engineering (civil) 1
**Instruction 5
**Medicine 1
**Science (mathematics) 1
**Survival 1


==Software==
====Vicky's Wrist Computer====
====Vicky's Wrist Computer====
Cyberkinesis Gadget.
Cyberkinesis Gadget.
*35 NP +2 difficulty
*20 NP +4 difficulty (8 month interval)
*Base item: some computer or other
*Base item: some computer or other
*Quantum 4: 20 NP
*Quantum 2: 10 NP
*Cyberkinesis 5: 15 NP +2 difficulty [Alter Data, Control, Fool, Overload, Reprogram]
**Pool 16: 4 NP
*Cyberkinetic Control 5: 10 NP +1 difficulty


==Miscellaneous==
==Miscellaneous==
====Biomodification Pod====
 
Biomanipulation Gadget. Diff break for awkwardness of use (you have to put someone in and run it for a while)?
=Social Links=
*50 NP +3 difficulty
*'''Magician''': 1. Scarlet
*Base item: ?
*'''Empress''': 2. Marisa
*Quantum 5: 25 NP
*'''Lovers''': 1. Vicky
**Pool 16: 4 NP
*'''Chariot''': 1. Starlance
*Stamina 5: 2.5 NP
*'''Heirophant''': 1. Lei Saiying & Deni Lysenko
*Manipulation 5: 2.5 NP
*'''Temperance''': 1. Jasmine
*Msta 1: 2 NP
*'''Devil''': Tweedledum & Tweedledee
*Mman 1: 2 NP +1 difficulty
*'''Sun''': 1. Quasar
*Biomanipulation 4: 12 NP +2 difficulty
 
 
Quasar
Vicky

Latest revision as of 21:59, 26 November 2011

Aberrant 2.1 Stats

Unarmored

Defense: Lower of Dexterity or Wits (3)/2 = +1

Health Levels: Willpower (6) + Quantum (5) + Psi (9) + Stamina * 2 (10) + Mega-Stamina * 6 (30) + Extra HLs * 2 (12) + Psychomorphing (1) = 73 HLs

Wound Penalties per: (Stamina [5] + Resistance [5] + Mega-Stamina * 2 [10])/2 + 1 = 11 HLs/penalty (6 levels of wound penalty negation).
Health Track -0 x 11/-1 (-0) x 11/-2 (-0) x 11/-3 (-0) x 11/-4 (-0) x 11/-5 (-0) x 11/-6 (-0) x 7/Incap x 15/Dying x 36

Eden Institute for Human Advancement

  • To aid and uplift humans and humanity by:
    • Giving medical aid to all humans who require it.
    • Studying the nature of humanity and how it can better itself.
    • Unlocking the secrets of noetic and quantum forces.

Research & Development

Research Proposals:

  • Quantakinesis Bioapp [Engineering (bioapps), Science (noetics), Science (quantum)]
  • Chib Prometheus Chamber
  • Hammersmith Reactor

Patents

  • Harmonic Adaptor: Allows novas to format biotech as baselines do.

Ongoing Projects

  • Biocomputers (44 successes accumulated)
    • Lei has produced a fascinating paper and a mean Go computer, but general-purpose machines remain beyond him. More work to be done!

Project Hammersmith

  • The original Hammersmith Experiment was in 1910. The Galatea Explosion was in 2011.
  • Fly out 140 light years with a quantum-powered telescope and look at the Galatea explosion.
    • The blast front is currently 10^18 metres away.
  • Use a powerful pretercognitive to look back in time and steal the data.
  • Travel back in time to 1910 and meet Hammersmith himself.
  • Ride a flying pig to the end of a rainbow and ask the lephrechaun king for the key to all knowledge.
  • Research it yourself you pansy. You're a nova, you don't stand on the shoulders of giants, you are a giant.
  • Get Psychometry 5 and find a personal effect of the late doctor.
  • Ask Divis Mal. He'd have left a method of getting to his perfect universe.
  • Find out what this Process 418 the Norca are researching is. It seems to be some kind of attempt at an aberrancy cure.
  • Likewise Process 412, which is trying to produce superhumans.

Devices

  • Biotech pool: d13 + [5]
  • Software pool: d13 + [5]

Exosymbiotes

Devices that attach themselves to the exterior of the host.

Project X0

Prototype HEV suit for Chateau Twilight

  • 15 NP +1 diff, 9B/10L soak
  • Base item: Field Suit
  • Quantum 1: 5 NP
  • Strength 4: 2 NP
  • Mstr 1: 2 NP +1 diff
  • Dexterity +4: 4 NP
  • Might 6: 1 NP
  • 24xp bodymods: 3 NP
    • Vacuum Adaption 6xp
    • Nightvision 2xp
    • Heavy exoskeleton 8xp
    • +12 HLs 8xp

Project X1

Mark 1 Hostile Environment Suit

  • 40 NP +4 difficulty, 16B/14L/2A soak, 60 HLs, permanent, 1B/scene blood fuel cost
  • Base item: Armour Carapace
  • Quantum 1: 5 NP
    • Pool 4: 1 NP
  • Strength +4: 4 NP
  • Mstr +2: 6 NP +1 diff
  • Dexterity +4: 4 NP
  • Mdex +1: 4 NP +1 diff
    • Accuracy: 1 NP +1 diff
  • Stamina 4: 2 NP
  • Msta 2: 4 NP
    • Adaptability: 1 NP +1 diff
    • Hardbody
  • Might 6
  • 48xp bodymods: 6 NP
    • Multitools 4xp
    • Regenerator 4 xp
    • Sensory Cutoffs 4xp
    • Vacuum Adaption 6xp
    • Heavy exoskeleton 8xp
    • Retractable crowbars 10xp
    • +18 HLs 12xp

Infodriver Suit

Scarlet returns order to original specification in light of metaphysical problems. A quantum-active neural matrix based on Claude's M-R node and scans of Starlance, grown into a field suit as support framework. Iridescent when neutral, but capable of assuming a variety of matte shades including black.

  • 30 NP, 16B/16L soak, 4 month period (+2 diff)
  • Base item: field suit
  • Quantum 2: 10 NP
    • Pool 12: 3 NP
  • Stamina 4: 2 NP
  • Mega-Stamina 3: 6 NP
  • Mega-Intelligence +1: 4 NP
  • Armour 2: 6 NP +1 diff
  • Infomanipulation 1 [single power]: 2 NP [Disinformation]
  • 16xp body modifications: 2 NP
    • Adhesive Grip: 4 xp
    • Chromatophores: 4 xp
    • Redundant Organs: 2 xp
    • Regeneration: 4 xp
    • Small: 2 xp

Jasmine's Present

  • 28 NP, 7B/7L soak, permanent
  • Base item: bioweave armour
  • Quantum 1: 5 NP
  • Strength 4: 2 NP
  • Mdex +1: 4 NP +1 diff
  • Stamina 2: 1 NP
  • Msta +3: 8 NP
    • Hardbody: 1 NP
    • Resiliency: 1 NP
  • Mapp +1: 4 NP
    • Awe Inspiring: 1 NP
  • 8xp bodymods: 1 NP
    • +12 destruction: 8xp

Endosymbiotes

Ingested or implanted devices that integrate themselves with the body's organs. Maintenance does not necessarily require surgery, but it does require the time of both the creator and host.

Cruciform Symbiote

11 NP

  • Quantum 1: 5 NP
  • +1 Mega-Stamina: 4 NP
    • Adaptability: 1 NP
    • Regeneration: 1 NP

Gesserit Symbiote

8 NP

  • Quantum 1: 5 NP
  • Mega-Wits 1: 2 NP
    • Mind over Matter: 1 NP

Software

Teachmaton

To help get rid of all that Uneducated (-5) in Sanctuaire.

  • 25 NP
  • Quantum 1: 5 NP
  • Perception 2: 1 NP
  • Intelligence 4: 2 NP
  • Wits 4: 2 NP
  • Charisma 4: 2 NP
  • Manipulation 4: 2 NP
  • Appearance 4: 2 NP
  • Mega-Charisma 2: 4 NP
  • Mega-Wits 1: 2 NP
    • Multitasking: 1 NP
  • Abilities 12: 2 NP
    • Academics (geography) 1
    • Academics (history) 1
    • Academics (sociology) 1
    • Engineering (civil) 1
    • Instruction 5
    • Medicine 1
    • Science (mathematics) 1
    • Survival 1

Vicky's Wrist Computer

Cyberkinesis Gadget.

  • 20 NP +4 difficulty (8 month interval)
  • Base item: some computer or other
  • Quantum 2: 10 NP
    • Pool 16: 4 NP
  • Cyberkinetic Control 5: 10 NP +1 difficulty

Miscellaneous

Social Links

  • Magician: 1. Scarlet
  • Empress: 2. Marisa
  • Lovers: 1. Vicky
  • Chariot: 1. Starlance
  • Heirophant: 1. Lei Saiying & Deni Lysenko
  • Temperance: 1. Jasmine
  • Devil: Tweedledum & Tweedledee
  • Sun: 1. Quasar


Quasar Vicky