Second Sphere Ship Construction Rules: Difference between revisions
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Line 16: | Line 16: | ||
:Weapon Coefficient: 1 | :Weapon Coefficient: 1 | ||
:Craft Bay Size: 2 | :Craft Bay Size: 2 | ||
:PIP cost: | :PIP cost break: -50 | ||
:CIP cost: | :CIP cost break: -50 | ||
====Escort==== | ====Escort==== | ||
Line 26: | Line 24: | ||
:Weapon Coefficient: 2 | :Weapon Coefficient: 2 | ||
:Craft Bay Size: 4 | :Craft Bay Size: 4 | ||
:PIP cost: | :PIP cost break: -100 | ||
:CIP cost: | :CIP cost break: -100 | ||
====Cruiser==== | ====Cruiser==== | ||
Line 36: | Line 32: | ||
:Weapon Coefficient: 4 | :Weapon Coefficient: 4 | ||
:Craft Bay Size: 8 | :Craft Bay Size: 8 | ||
:PIP cost: | :PIP cost break: -200 | ||
:CIP cost: | :CIP cost break: -200 | ||
====Battleship==== | ====Battleship==== | ||
Line 46: | Line 40: | ||
:Weapon Coefficient: 8 | :Weapon Coefficient: 8 | ||
:Craft Bay Size: 16 | :Craft Bay Size: 16 | ||
:PIP cost: | :PIP cost break: -200 | ||
:CIP cost: | :CIP cost break: -400 | ||
Line 58: | Line 50: | ||
:Weapon Coefficient: 2 | :Weapon Coefficient: 2 | ||
:Craft Bay Size: 10 | :Craft Bay Size: 10 | ||
:PIP cost: | :PIP cost break: | ||
:CIP cost | :CIP cost break: | ||
:Starts with 40 Craft Space | :Starts with 40 Craft Space | ||
Line 69: | Line 59: | ||
:Weapon Coefficient: 4 | :Weapon Coefficient: 4 | ||
:Craft Bay Size: 20 | :Craft Bay Size: 20 | ||
:PIP cost: | :PIP cost break: | ||
:CIP cost | :CIP cost break: | ||
:Starts with 100 Craft Space | :Starts with 100 Craft Space | ||
Line 83: | Line 71: | ||
:Weapon Coefficient: 2 | :Weapon Coefficient: 2 | ||
:Craft Bay Size: 4 | :Craft Bay Size: 4 | ||
:PIP cost: | :PIP cost break: -100 | ||
:CIP cost: | :CIP cost break: -100 | ||
====Aviation Cruiser==== | ====Aviation Cruiser==== | ||
Line 93: | Line 79: | ||
:Weapon Coefficient: 4 | :Weapon Coefficient: 4 | ||
:Craft Bay Size: 8 | :Craft Bay Size: 8 | ||
:PIP cost: | :PIP cost break: -200 | ||
:CIP cost: | :CIP cost break: -200 | ||
====Aviation Battleship==== | ====Aviation Battleship==== | ||
Line 103: | Line 87: | ||
:Weapon Coefficient: 8 | :Weapon Coefficient: 8 | ||
:Craft Bay Size: 16 | :Craft Bay Size: 16 | ||
:PIP cost: | :PIP cost break: -200 | ||
:CIP cost: | :CIP cost break: -400 | ||
===Gunships=== | ===Gunships=== | ||
Line 114: | Line 96: | ||
:Weapon Coefficient: 2 | :Weapon Coefficient: 2 | ||
:Craft Bay Size: N/A | :Craft Bay Size: N/A | ||
:PIP cost: | :PIP cost break: -50 | ||
:CIP cost: | :CIP cost break: -50 | ||
:Takes up 2 external hardpoints | :Takes up 2 external hardpoints | ||
Line 125: | Line 105: | ||
:Weapon Coefficient: 4 | :Weapon Coefficient: 4 | ||
:Craft Bay Size: N/A | :Craft Bay Size: N/A | ||
:PIP cost: | :PIP cost break: -100 | ||
:CIP cost: | :CIP cost break: -100 | ||
:Takes up 4 external hardpoints | :Takes up 4 external hardpoints | ||
Line 139: | Line 117: | ||
===General Equipment=== | ===General Equipment=== | ||
'''Hangar Bays''' | '''Hangar Bays''' | ||
:PIP cost: | :PIP cost: 3 | ||
:CIP cost: | :CIP cost: 2 | ||
:Cost coefficient is equal to the number of deck points each bay provides. | :Cost coefficient is equal to the number of deck points each bay provides. | ||
'''External Latches''' (cost is per) | '''External Latches''' (cost is per) | ||
:PIP cost: | :PIP cost: 50 | ||
:May buy one latch point for every 2 points of Hull Coefficient without requiring a construction slot. | :May buy one latch point for every 2 points of Hull Coefficient without requiring a construction slot. | ||
===Hull Equipment=== | ===Hull Equipment=== | ||
'''Armor''' | '''Belted Armor''' | ||
:PIP cost: | :PIP cost: 25 | ||
:CIP cost: | |||
'''Scattering Field''' | |||
:PIP cost: 5 | |||
:CIP cost: 20 | |||
:Delta Dust cost: 10 | |||
'''Flash Field''' | |||
:PIP cost: 5 | |||
:CIP cost: 25 | |||
:Delta Dust cost: 20 | |||
''' | '''Bubble Field''' | ||
:PIP cost: | :PIP cost: 5 | ||
:CIP cost: | :CIP cost: 20 | ||
:Delta Dust cost: 10 | |||
'''Habitation''' | '''Habitation''' | ||
:PIP cost: | :PIP cost: 10 | ||
:CIP cost: | :CIP cost: 5 | ||
:Size: Large | |||
'''Electronics''' | '''Electronics (long range targeting)''' | ||
:PIP cost: | :PIP cost: 5 | ||
:CIP cost: | :CIP cost: 30 | ||
:Delta Dust cost: 10 | |||
'''Additional External Latches''' | '''Additional External Latches''' | ||
:PIP cost: | :PIP cost: 40 | ||
:1 Latch point per point of Hull Coefficient; may buy partial | |||
:1 Latch point per point of Hull Coefficient; may buy | |||
===Engineering Equipment=== | ===Engineering Equipment=== | ||
'''Thrusters''' | '''Thrusters''' | ||
:PIP cost: | :PIP cost: 25 | ||
:CIP cost: | :CIP cost: 15 | ||
'''Azipods''' | '''Azipods''' | ||
:PIP cost: | :PIP cost: 20 | ||
:CIP cost: | :CIP cost: 25 | ||
'''Jump Drive''' | '''Jump Drive''' | ||
: | :CIP cost: 5 | ||
: | :Delta Dust cost: 10 | ||
:Does not require a construction slot | :Does not require a construction slot | ||
===Weaponry=== | ===Weaponry=== | ||
'''Flak Guns''' | '''Flak Guns''' | ||
:PIP cost: | :PIP cost: 20 | ||
:CIP cost: | :CIP cost: 10 | ||
'''Autorails''' | '''Autorails''' | ||
:PIP cost: | :PIP cost: 15 | ||
:CIP cost: | :CIP cost: 25 | ||
'''Burst Guns''' | '''Burst Guns''' | ||
:PIP cost: | :PIP cost: 5 | ||
:CIP cost: | :CIP cost: 30 | ||
:Delta Dust cost: 10 | |||
'''Cluster Missiles''' | '''Cluster Missiles''' | ||
Line 206: | Line 195: | ||
'''Electrothermal Cannons''' | '''Electrothermal Cannons''' | ||
:PIP cost: | :PIP cost: 20 | ||
:CIP cost: | :CIP cost: 10 | ||
:Size: Medium | :Size: Medium | ||
'''Railcannons''' | '''Railcannons''' | ||
:PIP cost: | :PIP cost: 30 | ||
:CIP cost: | :CIP cost: 15 | ||
:Size: Medium | :Size: Medium | ||
'''Pulse Cannons''' | '''Pulse Cannons''' | ||
:PIP cost: | :PIP cost: 10 | ||
:CIP cost: | :CIP cost: 30 | ||
:Delta Dust cost: 15 | |||
:Size: Medium | :Size: Medium | ||
'''Beam Cannons''' | '''Beam Cannons''' | ||
:PIP cost: | :PIP cost: 15 | ||
:CIP cost: | :CIP cost: 25 | ||
:Delta Dust cost: 15 | |||
:Size: Medium | :Size: Medium | ||
'''Mega Particle Cannons''' | '''Mega Particle Cannons''' | ||
:PIP cost: | :PIP cost: 8 | ||
:CIP cost: | :CIP cost: 30 | ||
:Delta Dust cost: 75 | |||
:Size: Medium | :Size: Medium | ||
'''Anti-Ship Electrothermal Cannons''' | '''Anti-Ship Electrothermal Cannons''' | ||
:PIP cost: | :PIP cost: 35 | ||
:CIP cost: | :CIP cost: 5 | ||
:Size: Large | :Size: Large | ||
'''Anti-Ship Railcannons''' | '''Anti-Ship Railcannons''' | ||
:PIP cost: | :PIP cost: 45 | ||
:CIP cost: | :CIP cost: 5 | ||
:Size: Large | :Size: Large | ||
'''Anti-Ship Beam Cannons''' | '''Anti-Ship Beam Cannons''' | ||
:PIP cost: | :PIP cost: 20 | ||
:CIP cost: | :CIP cost: 25 | ||
:Delta Dust cost: 20 | |||
:Size: Large | :Size: Large | ||
'''Anti-Ship Mega Particle Cannons''' | '''Anti-Ship Mega Particle Cannons''' | ||
:PIP cost: | :PIP cost: 15 | ||
:CIP cost: | :CIP cost: 30 | ||
:Delta Dust cost: 85 | |||
:Size: Large | :Size: Large | ||
Line 266: | Line 260: | ||
'''Positron Cannon''' | '''Positron Cannon''' | ||
:PIP cost: | :PIP cost: 20 | ||
:CIP cost: | :CIP cost: 100 | ||
:Delta Dust cost: 50 | |||
:Size: Super | :Size: Super | ||
Line 276: | Line 271: | ||
'''Antishipping Missile Bay''' | '''Antishipping Missile Bay''' | ||
:PIP cost: | :PIP cost: 10 | ||
:Shots equal to weapon coefficient | :Shots equal to weapon coefficient | ||
'''Leap Missile Bay''' | '''Leap Missile Bay''' | ||
:PIP cost: | :PIP cost: 10 | ||
:CIP cost: | :CIP cost: 5 | ||
:Shots equal to weapon coefficient | :Shots equal to weapon coefficient |
Revision as of 15:36, 5 May 2011
Articles
Hardpoints
Ship Construction Test Builds
Ship Construction Test Builds (old)
Ship Hulls
All Ships have a base of 1 space, with every expansion adding +1.
- Hull expansions physically increase the size of the ship, improve the internal design, etc and consequently can be used for any module.
- Power expansions represent improvements done to a ship's power system. Consequently they may only be used for non-missile weapons, shields and propulsion.
- Hangarized expansions act like Hull expansions except they also automatically fit a Hangar Bay in addition.
Main Combatants
Patcom
- Hull coefficient: 1
- Engineering Coefficient: 1
- Weapon Coefficient: 1
- Craft Bay Size: 2
- PIP cost break: -50
- CIP cost break: -50
Escort
- Hull coefficient: 2
- Engineering Coefficient: 2
- Weapon Coefficient: 2
- Craft Bay Size: 4
- PIP cost break: -100
- CIP cost break: -100
Cruiser
- Hull coefficient: 4
- Engineering Coefficient: 4
- Weapon Coefficient: 4
- Craft Bay Size: 8
- PIP cost break: -200
- CIP cost break: -200
Battleship
- Hull coefficient: 8
- Engineering Coefficient: 10
- Weapon Coefficient: 8
- Craft Bay Size: 16
- PIP cost break: -200
- CIP cost break: -400
Carriers
Light Carrier
- Hull coefficient: 5
- Engineering Coefficient: 4
- Weapon Coefficient: 2
- Craft Bay Size: 10
- PIP cost break:
- CIP cost break:
- Starts with 40 Craft Space
Fleet Carrier
- Hull coefficient: 10
- Engineering Coefficient: 10
- Weapon Coefficient: 4
- Craft Bay Size: 20
- PIP cost break:
- CIP cost break:
- Starts with 100 Craft Space
Aviation Combatants
Aviation Combatants use Hangarized Expansions instead of Hull Expansions.
Aviation Escort
- Hull coefficient: 2
- Engineering Coefficient: 2
- Weapon Coefficient: 2
- Craft Bay Size: 4
- PIP cost break: -100
- CIP cost break: -100
Aviation Cruiser
- Hull Coefficient: 5
- Engineering Coefficient: 4
- Weapon Coefficient: 4
- Craft Bay Size: 8
- PIP cost break: -200
- CIP cost break: -200
Aviation Battleship
- Hull coefficient: 10
- Engineering Coefficient: 10
- Weapon Coefficient: 8
- Craft Bay Size: 16
- PIP cost break: -200
- CIP cost break: -400
Gunships
Gunship
- Hull coefficient: 1
- Engineering Coefficient: 2
- Weapon Coefficient: 2
- Craft Bay Size: N/A
- PIP cost break: -50
- CIP cost break: -50
- Takes up 2 external hardpoints
Heavy Gunship
- Hull coefficient: 3
- Engineering Coefficient: 4
- Weapon Coefficient: 4
- Craft Bay Size: N/A
- PIP cost break: -100
- CIP cost break: -100
- Takes up 4 external hardpoints
Equipment
Any equipment with the notation "Size: Medium" requires a minimum coefficient of 2, and if fitted on a ship with coefficient 1 takes up 2 spaces and costs double.
Any equipment with the notation "Size: Large" requires a minimum coefficient of 4, and if fitted on a ship with coefficient 2 takes up 2 spaces and costs double.
Any equipment with the notation "Size: Super" requires a minimum coefficient of 8, and if fitted on a ship with coefficient 4 takes up 2 spaces and costs double.
General Equipment
Hangar Bays
- PIP cost: 3
- CIP cost: 2
- Cost coefficient is equal to the number of deck points each bay provides.
External Latches (cost is per)
- PIP cost: 50
- May buy one latch point for every 2 points of Hull Coefficient without requiring a construction slot.
Hull Equipment
Belted Armor
- PIP cost: 25
Scattering Field
- PIP cost: 5
- CIP cost: 20
- Delta Dust cost: 10
Flash Field
- PIP cost: 5
- CIP cost: 25
- Delta Dust cost: 20
Bubble Field
- PIP cost: 5
- CIP cost: 20
- Delta Dust cost: 10
Habitation
- PIP cost: 10
- CIP cost: 5
- Size: Large
Electronics (long range targeting)
- PIP cost: 5
- CIP cost: 30
- Delta Dust cost: 10
Additional External Latches
- PIP cost: 40
- 1 Latch point per point of Hull Coefficient; may buy partial
Engineering Equipment
Thrusters
- PIP cost: 25
- CIP cost: 15
Azipods
- PIP cost: 20
- CIP cost: 25
Jump Drive
- CIP cost: 5
- Delta Dust cost: 10
- Does not require a construction slot
Weaponry
Flak Guns
- PIP cost: 20
- CIP cost: 10
Autorails
- PIP cost: 15
- CIP cost: 25
Burst Guns
- PIP cost: 5
- CIP cost: 30
- Delta Dust cost: 10
Cluster Missiles
- PIP cost:
- CIP cost:
AAMs
- PIP cost:
- CIP cost:
Electrothermal Cannons
- PIP cost: 20
- CIP cost: 10
- Size: Medium
Railcannons
- PIP cost: 30
- CIP cost: 15
- Size: Medium
Pulse Cannons
- PIP cost: 10
- CIP cost: 30
- Delta Dust cost: 15
- Size: Medium
Beam Cannons
- PIP cost: 15
- CIP cost: 25
- Delta Dust cost: 15
- Size: Medium
Mega Particle Cannons
- PIP cost: 8
- CIP cost: 30
- Delta Dust cost: 75
- Size: Medium
Anti-Ship Electrothermal Cannons
- PIP cost: 35
- CIP cost: 5
- Size: Large
Anti-Ship Railcannons
- PIP cost: 45
- CIP cost: 5
- Size: Large
Anti-Ship Beam Cannons
- PIP cost: 20
- CIP cost: 25
- Delta Dust cost: 20
- Size: Large
Anti-Ship Mega Particle Cannons
- PIP cost: 15
- CIP cost: 30
- Delta Dust cost: 85
- Size: Large
Multistage Cannon
- PIP cost:
- CIP cost:
- Size: Super
Siege Driver
- PIP cost:
- CIP cost:
- Size: Super
Converging Beam Cannon
- PIP cost:
- CIP cost:
- Size: Super
Positron Cannon
- PIP cost: 20
- CIP cost: 100
- Delta Dust cost: 50
- Size: Super
Superlaser
- PIP cost:
- CIP cost:
- Size: Super
Antishipping Missile Bay
- PIP cost: 10
- Shots equal to weapon coefficient
Leap Missile Bay
- PIP cost: 10
- CIP cost: 5
- Shots equal to weapon coefficient