Difference between revisions of "Region Modifiers"

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=== Coastal ===
 
=== Coastal ===
 
   
 
   
 
 
The coast of an ocean, sea, bay, or very large river. Ports are built here for naval ships.
 
The coast of an ocean, sea, bay, or very large river. Ports are built here for naval ships.
  
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-2 Population
 
-2 Population
 
Costs 15 points
 
Costs 15 points
 +
 +
=== Materia Blight ===
 +
 +
This is where the great war battles were fought again and again, year after year, the use of fierce materia based magic has corrupted the land, stripping it of life, leaving it barren and charred.
 +
 +
Costs 1 point
  
 
=== Moogleholme ===
 
=== Moogleholme ===
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===Levitation===
 
===Levitation===
This Site uses materia to power advanced gravametic floation arrays, which allow the entire site to rest on a floating plate, several hundred meters above the ground.
+
This Site uses materia to power advanced levitation arrays, which allow the entire site to rest on a floating plate, several hundred meters or more above the ground.
  
 
Cost: 50% of Site Cost, 75% of Site cost for Mega-Metropolis
 
Cost: 50% of Site Cost, 75% of Site cost for Mega-Metropolis
  
 
===Oceanic===
 
===Oceanic===
This site must be within a costal zone and this modification places it off-shore.
+
This site must be within a costal or marine zone and this modification places it off-shore.
  
 
Cost: 25% of Site Cost, 50% of Site cost for Mega-Metropolis
 
Cost: 25% of Site Cost, 50% of Site cost for Mega-Metropolis
 +
 +
===Space Port===
 +
An addition to either Naval ports, or Aeroports, this adds facilities for handling space launches.
 +
 +
Cost: 10 Points

Revision as of 09:50, 12 May 2010

Zone

Coastal

The coast of an ocean, sea, bay, or very large river. Ports are built here for naval ships.

Allows for Naval Units to garrison or attack this location.
Costs 5 points

Materia Field

The landing site of a Crystal Core, this area is littered with Crystalium. It's good for mining, but tends to be dangerous due to radiation, mutant animals, and Gargoyles.

+50 materia +1 Beasts -2 Population Costs 15 points

Materia Blight

This is where the great war battles were fought again and again, year after year, the use of fierce materia based magic has corrupted the land, stripping it of life, leaving it barren and charred.

Costs 1 point

Moogleholme

This land is or has been a long-term home for Moogles. Such lands are dotted with burrows, occupied or not, and are most noted by the presence of giant mushrooms - a product of Moogle agriculture and natural symbiosis. These mushrooms cover the land, often overgrowing normal trees and grasslands to form dense fungal forests.

+1 Population Support Costs 5 points

Site

Levitation

This Site uses materia to power advanced levitation arrays, which allow the entire site to rest on a floating plate, several hundred meters or more above the ground.

Cost: 50% of Site Cost, 75% of Site cost for Mega-Metropolis

Oceanic

This site must be within a costal or marine zone and this modification places it off-shore.

Cost: 25% of Site Cost, 50% of Site cost for Mega-Metropolis

Space Port

An addition to either Naval ports, or Aeroports, this adds facilities for handling space launches.

Cost: 10 Points