Ryan Foucalt: Difference between revisions

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Physical 3+9<br>
Physical 3+9<br>
Strength 5+2 (7)-Powerful
Strength 5-Powerful
: Mega-Strength 1: Pack Mule
:: Might 1
:: Might 1
Dexterity 5+2 (7)-Nimble
Dexterity 5-Nimble
: Mega-Dexterity 1: Kensai
: Mega-Dexterity 1: Kensai
:: Athletics 3 + 2
:: Athletics 3 + 2
Line 16: Line 17:
:: Stealth 2
:: Stealth 2
:: Drive 1
:: Drive 1
Stamina 5+1 (6)-Untiring
Stamina 5-Untiring
: Mega-Stamina 1: Regeneration
: Mega-Stamina 1: Regeneration
:: Endurance 3
:: Endurance 3
Line 26: Line 27:
:Manipulation 3
:Manipulation 3
::Streetwise 0+1
::Streetwise 0+1
:Appearance 3+1 (4)-Imposing
:Appearance 3


Mental 7 + 5
Mental 7 + 5
:Perception 5+1 (6)-Observant
:Perception 5-Observant
:: Awareness 3 + 2
:: Awareness 3 + 2
Intelligence 5+1 (6)-Brilliant
Intelligence 5-Brilliant
: Mega-Intelligence 2: Mental Prodigy (Scientific)
: Mega-Intelligence 2: Mental Prodigy (Scientific)
:: Computers 1 + 2
:: Computers 1 + 2
:: Engineering 2 + 1
:: Engineering 2 + 1
:: Survival 1
:: Survival 1
:: Science (Nanomachines) 1 + 4
:: Science 1 + 4
:: Medicine 1 + 4
:: Medicine 1 + 4
Wits 5-Creative
Wits 5-Creative
Line 45: Line 46:
7+5 pts
7+5 pts
: Resources 3
: Resources 3
: Eufiber 1
: Eufiber 4
: Device 3 (9 Advancement Options-he rebuilt ''himself'' from the ground up as a new man.)
: Cipher 3
: Cipher 3
: Node 2
: Node 2
=Device Advancements=
: Plastic Surgery (1): +1 Appearance
: Nervous System Overhaul (2): +2 Dexterity
: Structural Reinforcement (1): +1 Stamina
: Sensory Enhancement (1): +1 Perception
: Muscle Performance Overhaul (2): +2 Strength
: Subdermal Armor: +1B/3L Armor
: Brain Augmentation (1): +1 Intelligence


=Bonus Points=
=Bonus Points=
Line 72: Line 63:
: 3 NP for 18 ability dots
: 3 NP for 18 ability dots
: 1 NP for 5 background dots
: 1 NP for 5 background dots
: 5 NP for Claws 1 (Kinetic Transfer, Armor Piercing)-Tainted
: 5 NP for Telekinesis 5
:: -5 Weakness: Only works for Firearms
: 3 NP for Mega-Wits 1 (Multitasking)
: 3 NP for Mega-Wits 1 (Multitasking)
: 3 NP for Mega-Dexterity 1 (Kensai: -(Mega-Dexterity) difficulty on all weapons rolls)
: 3 NP for Mega-Dexterity 1 (Kensai: -(Mega-Dexterity) difficulty on all weapons rolls)
Line 87: Line 79:


=Powers=
=Powers=
Psychic Shield 1: +2 successes against all mental attacks<br>
Anima Object 1 (Small SMG): Can summon object into existence at any time for 1 Q<br>
Anima Object 1 (Small SMG): Can summon object into existence at any time for 1 Q<br>
Claws 1 (Armor Piercing, Kinetic Transfer): +1 Lethal damage to all attacks, turns damage lethal
Personal Integrity Field [Armor 1]: +3B/3L soak<br>
: Every additional success over requirement reduces enemy soak by 2
Enhanced Ammunition [Telekinesis 5]: +5 accuracy/damage for all firearm attacks.
: -5 Works only on bullets.
Redundant Organs [Extra Health Levels 2]: +4 Maimed HLs<br>
Hyperdense Skeleton: +1B/2L soak, +1 unarmed damage


=Defenses=
=Defenses=
Soak 6B/3L (stamina) + 1B/1L (mega-stamina) + 1B/3L (dermal armor) + 3B/3L (armor) + 2B/2L (eufiber)
Soak 6B/3L (stamina) + 1B/1L (mega-stamina) + 1B/2L (skeleton) + 3B/3L (armor) + 5B/5L (eufiber)
: Total-13B/12L
: Total-16B/14L
 
Willpower 5
: Temporary Willpower 5
 
Health Levels:
:[ ] -0 x 1
:[ ] -1 x 1
:[ ] -2 x 1
:[ ] -2 x 1
:[ ][ ][ ][ ][ ] -3 x 5
:[ ] -4 x 1
:[ ] Incapacitated


=Attacks=
=Attacks=
:Small SMG: 10d + 1, Damage 6L (7L & AP with Claws)
:Small SMG: 10d + 1, Damage 6L (up to 11L with Telekinesis)
:Strike: 10d + 1, Damage 7B (8L & AP with Claws)
:Strike: 10d + 1, Damage 7B [5]
:Kick: 10d, Damage 9B (10L & AP with Claws)
:Kick: 10d, Damage 9B [5]


=Experience=
=Experience=
Prelude: 4 XP<br>
Prelude: 4 XP<br>
Session 1: 4 XP<br>
Session 2: 4 XP<br>
Glory Girl: 1 XP<br>
The Widow: 1 XP<br>
Spent/Total: 13/14 XP
: Mega-Strength 1 (6 XP)
: Redundant Organs x 2 [Extra Health Levels: Maimed] (3 XP)
: Intimidation 1 (1 XP)
: Hyperdense Skeleton (3 XP)

Latest revision as of 22:43, 27 February 2010

Ryan Focault
Concept: Alex Mercer, COMMANDO SCIENTIST
Nature: Visionary (enhance the human race)

Attributes

23 + 18 Ability Points

Physical 3+9
Strength 5-Powerful

Mega-Strength 1: Pack Mule
Might 1

Dexterity 5-Nimble

Mega-Dexterity 1: Kensai
Athletics 3 + 2
Firearms 3 + 2
Martial Arts 3
Stealth 2
Drive 1

Stamina 5-Untiring

Mega-Stamina 1: Regeneration
Endurance 3
Resistance 3

Social 5+1

Charisma 3
Etiquette 0+2
Manipulation 3
Streetwise 0+1
Appearance 3

Mental 7 + 5

Perception 5-Observant
Awareness 3 + 2

Intelligence 5-Brilliant

Mega-Intelligence 2: Mental Prodigy (Scientific)
Computers 1 + 2
Engineering 2 + 1
Survival 1
Science 1 + 4
Medicine 1 + 4

Wits 5-Creative

Mega-Wits 1: Multitasking
Rapport 1

Backgrounds

7+5 pts

Resources 3
Eufiber 4
Cipher 3
Node 2

Bonus Points

15 BP

14 BP for Quantum 3
4 BP for Willpower 5
1 BP for Eufiber Attuned 1
+1 BP from Overconfidence
+3 BP from Amnesia

Nova Points

30+4 NP

5 NP for 15 attribute dots
3 NP for 18 ability dots
1 NP for 5 background dots
5 NP for Telekinesis 5
-5 Weakness: Only works for Firearms
3 NP for Mega-Wits 1 (Multitasking)
3 NP for Mega-Dexterity 1 (Kensai: -(Mega-Dexterity) difficulty on all weapons rolls)
3 NP for Mega-Stamina 1 (Regeneration)
6 NP for Mega-Intelligence 2 (Analyze Weakness)
3 NP for Armor 1
1 NP for Psychic Shield 1
1 NP for Anima Object 1 (Small SMG)

Quantum Stuff

Quantum Pool 26
Taint 2

Temporary Taint 0/10

Powers

Psychic Shield 1: +2 successes against all mental attacks
Anima Object 1 (Small SMG): Can summon object into existence at any time for 1 Q
Personal Integrity Field [Armor 1]: +3B/3L soak
Enhanced Ammunition [Telekinesis 5]: +5 accuracy/damage for all firearm attacks.

-5 Works only on bullets.

Redundant Organs [Extra Health Levels 2]: +4 Maimed HLs
Hyperdense Skeleton: +1B/2L soak, +1 unarmed damage

Defenses

Soak 6B/3L (stamina) + 1B/1L (mega-stamina) + 1B/2L (skeleton) + 3B/3L (armor) + 5B/5L (eufiber)

Total-16B/14L

Willpower 5

Temporary Willpower 5

Health Levels:

[ ] -0 x 1
[ ] -1 x 1
[ ] -2 x 1
[ ] -2 x 1
[ ][ ][ ][ ][ ] -3 x 5
[ ] -4 x 1
[ ] Incapacitated

Attacks

Small SMG: 10d + 1, Damage 6L (up to 11L with Telekinesis)
Strike: 10d + 1, Damage 7B [5]
Kick: 10d, Damage 9B [5]

Experience

Prelude: 4 XP
Session 1: 4 XP
Session 2: 4 XP
Glory Girl: 1 XP
The Widow: 1 XP

Spent/Total: 13/14 XP

Mega-Strength 1 (6 XP)
Redundant Organs x 2 [Extra Health Levels: Maimed] (3 XP)
Intimidation 1 (1 XP)
Hyperdense Skeleton (3 XP)