Difference between revisions of "Hyperborea"

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Population:   
 
Population:   
  
| +120
+
| 36 million
 
|-
 
|-
 
! style="text-align: left;" | Population Breakdown:  
 
! style="text-align: left;" | Population Breakdown:  
| 90%+ augmented
+
| 50% augmented / 50% baseline
 
|-
 
|-
 
! style="text-align: left;" | Capital:  
 
! style="text-align: left;" | Capital:  
Line 50: Line 50:
 
|-
 
|-
 
! style="text-align: left;" | Domestic Support:  
 
! style="text-align: left;" | Domestic Support:  
| ???
+
| +1 Morale
 
|-
 
|-
 
|-
 
|-
 
! style="text-align: left;" | Wealth:  
 
! style="text-align: left;" | Wealth:  
| +200
+
| 930
 
|-
 
|-
 
! style="text-align: left;" | Industry (PIP):  
 
! style="text-align: left;" | Industry (PIP):  
| +100
+
| 880
 
|-
 
|-
 
! style="text-align: left;" | Industry (CIP):  
 
! style="text-align: left;" | Industry (CIP):  
| +100
+
| 880
 
|-
 
|-
 
! style="text-align: left;" | He3:  
 
! style="text-align: left;" | He3:  
Line 68: Line 68:
 
Strategic Resources:  
 
Strategic Resources:  
  
| ??? Delta Dust
+
| 350 Delta Dust
 
|-
 
|-
 
! style="text-align: left;" | Military:  
 
! style="text-align: left;" | Military:  
| +2500
+
| 32 500
 
|}
 
|}
  
Line 90: Line 90:
 
=History Paths=
 
=History Paths=
 
A1) Initial Colonization
 
A1) Initial Colonization
: Longshot Colony (+100 Fabers):
+
: Resource Base (+100 PIP):
 
A2) Initial Population
 
A2) Initial Population
: Dominantly Transgene (++Transgene):
+
: Dominantly Transgene (+40 Transgene):
 
A3) Destination
 
A3) Destination
 
: Resource Rich World:
 
: Resource Rich World:
 
:: Fascinating Pharmaceuticals (+100 Wealth):
 
:: Fascinating Pharmaceuticals (+100 Wealth):
 
B1) History of the Colony (Volume 1)
 
B1) History of the Colony (Volume 1)
: Transgene Migration (+ transgene, + 60 population):
+
: Military Action (+ 2,500 Military, Go to B3):
 +
:: Training Ground (+ doctrines):
 
C1) History of the Colony (Volume 2)
 
C1) History of the Colony (Volume 2)
: Transgene Migration (+Transgene, +60 Population):
+
: Military Action (+ 2,500 Military, Go to B3):
 +
:: Narco-Warfare (+ 2,500 military, + doctrines, - 60 pop):
 
D1) Breakdown
 
D1) Breakdown
 
: I'm a Magnate (+Morale):
 
: I'm a Magnate (+Morale):
 +
N1) The Business of Government
 +
: Single Party Governance (+ 100 PIP, + 100 Wealth, +60 Population)
 
D5) "Mankind must be Managed"
 
D5) "Mankind must be Managed"
: Perfected Society (+ 60 Pop, + 100 CIP, + doctrines, + transgene):
+
: Perfected Society (+ 60 Pop, + 100 CIP, + doctrines, + 20 transgene):
 
M1) Socio-Economic
 
M1) Socio-Economic
: A Truly Managed Society (+ Transgene, + 60 Population, + 100 Wealth, + 100 PIP, + Morale, Managed Society):
+
: We're People Too (+ relations, + FTL tech, + logistics, + 2 Global tech level, + 100 dust, + 50 Wealth):
 
M2) Socio-Military
 
M2) Socio-Military
 
: Face Dancers (++ Sneaky Stuff, + Stealth Tech, + 100 CIP, + 2,500 military):
 
: Face Dancers (++ Sneaky Stuff, + Stealth Tech, + 100 CIP, + 2,500 military):
Chaotic Event) Ran Outta People (+ Computer Tech, - 60 Pop)
+
Chaotic Event) My Little Lacus (+ 20 Transgene, - 2,500 Military)
 
 
Magnate: +Ground Tech, +Aerospace Tech, +5 Shipbuilding, +Cruiser Construction, +Armor Tech, +Railgun Tech
 
  
 
==Path Bonuses==
 
==Path Bonuses==
 
(Does not include base tech)<br>
 
(Does not include base tech)<br>
+100 Fabbers; +200 Wealth; + 200 CIP; +100 PIP; +180 Population; +2500 Military; ++++++ Transgene; ++ Morale; + Doctrines; Managed Society; ++ Sneaky Stuff; + Stealth Tech; + Computer Tech
+
+200 PIP<br>
 +
+200 CIP<br>
 +
+250 Wealth<br>
 +
+80 Transgene<br>
 +
+60 Pop<br>
 +
+100 Dust<br>
 +
+7 500 Military<br>
 +
+++ Doctrines<br>
 +
+ Morale<br>
 +
+ Relations<br>
 +
++ Sneaky Stuff<br>
 +
+ Stealth Tech<br>
 +
+ FTL tech<br>
 +
+ Logistics<br>
 +
+ 2 Global Tech Level<br>
 +
 
 +
==SP Expenditure==
 +
+25 Transgene (10SP)
  
 
==Technical Advancement==
 
==Technical Advancement==
'''Global Technology Level''': 16
+
'''Global Technology Level''': 18
: Railguns +4 (20)  
+
: Railguns +4 (22)  
: Materials +4 (20)  
+
: Materials +4 (22)  
: Transgenics +19 (35)  
+
: Transgenics +15 (33)  
: Ground +4 (20)  
+
: Ground +4 (22)
: Xenotech +14 (30)
+
: Xenotech +14 (32)
: Collarize +14 (30)
+
: Collarize +14 (32)
: Stealth Tech +9 (25)
+
: Stealth Tech +9 (27)
 +
: Civilian Tech +4 (22)
 +
 
 +
==Technical Applications==
 +
Magnate
 +
: + Ground Application
 +
: + Aerospace Application
 +
: + 5 Shipbuilding Application
 +
: Cruiser Construction
 +
: + Supersoldier Application
 +
: + Cybernetics Application
 +
: + Stealth Application
 +
: + FTL application
  
 
=Sociology=
 
=Sociology=
Line 138: Line 169:
  
 
''Tentative''<br>
 
''Tentative''<br>
120 Tentative Points/4 for 100% of population = 30 pt template
+
120 Tentative Points/4 for 50% of population = 30 pt template
: Primary Attributes (30 pts)
+
: Primary Attributes (25 pts)
 
:: Enhanced Physique 0 (0)
 
:: Enhanced Physique 0 (0)
 
:: Enhanced Reactions 0 (0)
 
:: Enhanced Reactions 0 (0)

Revision as of 12:13, 2 February 2010

Hyperborean Commonwealth
System Info
World Name: Hyperborea
Map ID: ???
Surface Gravity: 1.05G
Climate: Tropical to Sub Tropical
Atmosphere: Oxy-Nitrogen, 138 kPa

Population: 

36 million
Population Breakdown: 50% augmented / 50% baseline
Capital: Thule
Type of Power: Magnate
Infrastructure
Domestic Support: +1 Morale
Wealth: 930
Industry (PIP): 880
Industry (CIP): 880
He3: ???

Strategic Resources:

350 Delta Dust
Military: 32 500

History

The Exodus

Magnates

Invasion of Hyperborea

Aftermath

The Planet of Hyperborea

History Paths

A1) Initial Colonization

Resource Base (+100 PIP):

A2) Initial Population

Dominantly Transgene (+40 Transgene):

A3) Destination

Resource Rich World:
Fascinating Pharmaceuticals (+100 Wealth):

B1) History of the Colony (Volume 1)

Military Action (+ 2,500 Military, Go to B3):
Training Ground (+ doctrines):

C1) History of the Colony (Volume 2)

Military Action (+ 2,500 Military, Go to B3):
Narco-Warfare (+ 2,500 military, + doctrines, - 60 pop):

D1) Breakdown

I'm a Magnate (+Morale):

N1) The Business of Government

Single Party Governance (+ 100 PIP, + 100 Wealth, +60 Population)

D5) "Mankind must be Managed"

Perfected Society (+ 60 Pop, + 100 CIP, + doctrines, + 20 transgene):

M1) Socio-Economic

We're People Too (+ relations, + FTL tech, + logistics, + 2 Global tech level, + 100 dust, + 50 Wealth):

M2) Socio-Military

Face Dancers (++ Sneaky Stuff, + Stealth Tech, + 100 CIP, + 2,500 military):

Chaotic Event) My Little Lacus (+ 20 Transgene, - 2,500 Military)

Path Bonuses

(Does not include base tech)
+200 PIP
+200 CIP
+250 Wealth
+80 Transgene
+60 Pop
+100 Dust
+7 500 Military
+++ Doctrines
+ Morale
+ Relations
++ Sneaky Stuff
+ Stealth Tech
+ FTL tech
+ Logistics
+ 2 Global Tech Level

SP Expenditure

+25 Transgene (10SP)

Technical Advancement

Global Technology Level: 18

Railguns +4 (22)
Materials +4 (22)
Transgenics +15 (33)
Ground +4 (22)
Xenotech +14 (32)
Collarize +14 (32)
Stealth Tech +9 (27)
Civilian Tech +4 (22)

Technical Applications

Magnate

+ Ground Application
+ Aerospace Application
+ 5 Shipbuilding Application
Cruiser Construction
+ Supersoldier Application
+ Cybernetics Application
+ Stealth Application
+ FTL application

Sociology

Hyperborean Augmentation

Culture

Biology and Biotech

Hyperborean Transgenic Template

""
-

Tentative
120 Tentative Points/4 for 50% of population = 30 pt template

Primary Attributes (25 pts)
Enhanced Physique 0 (0)
Enhanced Reactions 0 (0)
Enhanced Intelligence 4 (18)
Enhanced Socialization 2 (7)

Integration Modifier: 12 - 7 = 5
(30/30 spent)

Military